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Emulator Issues #2151

closed

Pictographs not working with Zelda Wind Waker in d3d using "Copy EFB to RAM"

Added by darrenkiel almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch Wind Waker using D3D, set "Copy EFB to RAM"
  2. Take out picto box
  3. Take a picture with picto box

What is the expected output? What do you see instead?
You are supposed to see through the picto box; instead you get nothing but
black. When you try to take a picture, Dolphin hangs.

What version of the product are you using? On what operating system?
R4933 x64 version.

Please provide any additional information below.
This has been fixed with ogl by using "Copy EFB To RAM". However, this
does NOT work with d3d. Check here for further info:

http://code.google.com/p/dolphin-emu/issues/detail?id=593&can=1&q=picto
http://code.google.com/p/dolphin-emu/issues/detail?id=292#c20

Note: This was originally submitted here:
http://code.google.com/p/dolphin-emu/issues/detail?id=2130&can=1&q=zelda
However, contrary to what marked this as "fixed", changing the D3D
settings to "Copy EFB to RAM" as suggested does NOT fix the issue.

Actions #1

Updated by sl1nk3.s almost 15 years ago

  • Status changed from New to Fixed

this is fixed in r4971

Actions #2

Updated by darrenkiel almost 15 years ago

Woah, you're right! Great. Thanks.

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