Emulator Issues #2261
closedConnecting multiple wiimote
0%
Description
by default a single connecting wiimote with dolphin
// Activate only first Wiimote by default
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, 0, true));
I want to do is read that dolphin Wiimote.ini file
and gives the info file WII_IPC_HLE_Device_usb.cpp
and active
if all source = 1 or 2
sorry for the translation
Updated by mlkbouba over 14 years ago
an function waiting to add
Enable numbre the Wiimote default
through the wiimote plugin if the source and 1 and 2
more needs to press the Alt + F6
Index: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp¶
--- Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp (revision 5252)
+++ Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp (working copy)
@@ -22,10 +22,11 @@
#include "../Debugger/Debugger_SymbolMap.h"
#include "../Host.h"
#include "../PluginManager.h"
+#include "IniFile.h"
#include "../HW/WII_IPC.h"
#include "WII_IPC_HLE.h"
#include "WII_IPC_HLE_Device_usb.h"
// The device class
CWII_IPC_HLE_Device_usb_oh1_57e_305::CWII_IPC_HLE_Device_usb_oh1_57e_305(u32
_DeviceID, const std::string& _rDeviceName)
: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)
@@ -45,11 +46,36 @@
, m_FreqDividerMote(0)
, m_FreqDividerSync(0)
{
- // Activate only first Wiimote by default
-
IniFile ini;
-
ini.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Wiimote.ini").c_str());
-
for (int i = 0; i < 4; i++)
-
{
-
char SectionName[32];
-
sprintf(SectionName, "Wiimote%i", i + 1);
-
int m_source[4];
-
ini.Get(SectionName, "Source", &m_source[i], (i == 0) ? 1 : 0);
-
switch(m_source[i])
-
{
-
case 2:
-
//ERROR_LOG(WII_IPC_HLE, "Source 2: %i", m_source[i]);
-
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, i, true));
-
break;
-
case 1:
-
//ERROR_LOG(WII_IPC_HLE, "Source 1: %i", m_source[i]);
-
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, i, true));
-
break;
-
case 0:
-
//ERROR_LOG(WII_IPC_HLE, "Source 0: %i", m_source[i]);
-
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, i, false));
-
break;
-
}
-
}
-
/*
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, 0, true));
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, 1));
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, 2));
m_WiiMotes.push_back(CWII_IPC_HLE_WiiMote(this, 3)); -
*/
// The BCM2045's btaddr:
m_ControllerBD.b[0] = 0x11;
Updated by Billiard26 over 14 years ago
- Status changed from New to Questionable
- Relates to usability set to Yes
I'm not going to commit this patch. It looks like just a big hack. IniFile loading
doesn't belong in there. But, I will try to fix the issue properly after talking with
the devs a bit. :)
Updated by Billiard26 over 14 years ago
Issue 2333 has been merged into this issue.
Updated by Anonymous over 14 years ago
Doesn't this just save the selection of which wiimotes are connected?
the patch looks a bit ugly, but the functionality seems ok-ish.
Updated by Billiard26 almost 14 years ago
- Status changed from Questionable to Fixed
This issue was closed by revision r6679.