Project

General

Profile

Actions

Emulator Issues #2262

closed

M&S at the Olympic Winter Games Issue

Added by JuanGraziano17 almost 15 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Open Dolphin SVN 5007,4913 or 4771.
2.Open the game.

The Screen stay white 1 minute approximately, then the game start, i can
see the mountains in the presentation, then i press A button, the screen
becomes black, but the game continues because i can listen the sounds in
the game, i press a button and i listen as if i had selected something, but
not see nothing.

What version of the product are you using? On what operating system?
Dolphin SVN 5007,4913 or 4771.

Please provide any additional information below.

i use the DX9 Graphical Plugin.

My General Settings:

Enable Dual Core - ON
Enable idle Skipping - ON
HLE the IPL - ON
JIT Recopiler
Lock threads to core - ON
DSPLLE on thread - ON

Plugin Settings:

Use Safe texture cache - ON
EFB Scaled Copy - ON
Enable EFB copy > To Texture

My PC info:
2GB RAM
NVIDIA GeForce 9500 GT
Windows XP Professional X86
Authentic AMD 2800 MHz

Help Me Please


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1610: Mario & Sonic at the Olympic Winter Games (PAL) - hang at loading screensFixed

Actions
Actions #1

Updated by JuanGraziano17 almost 15 years ago

Edit: i can see the presentation completly, but it finiosh i press a button a screen
becomes black, then i press a button and i select the games a options, but not see
it, and in a moment, appears the classic error window of windows.

Actions #2

Updated by simpiko almost 15 years ago

just tried to play any of events of game
most of them gave me errors when they tried to show graphics

eg: Snowboard Crossing
READ: invalid address 524f4c50
WRITE: invalid address 524f4c50

Curling
READ: invalid address be8115a4
WRITE: invalid address 3e7336f7

then emulated wii hang up

Actions #3

Updated by mlkbouba almost 15 years ago

I add some code but a party
http://heberger-image.fr/data/images/14028_sshot_1.png
http://heberger-image.fr/data/images/23812_sshot_3.png

But for the other as the Curling
59:00:741 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code.
addr=8167cb00, mem=d103a2d4, cache=9421ffe0
59:00:741 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code.
addr=8167cb04, mem=d103a2e0, cache=3ca0816e
59:00:741 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code.
addr=8167cb08, mem=d103a2e4, cache=3c80816e
59:00:741 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code.
addr=8167cb0c, mem=d103a2f0, cache=c02546f0
59:00:741 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code.
addr=8167cb10, mem=d103a2f4, cache=93e1001c
59:00:741 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code.
addr=8167cb14, mem=d103a300, cache=c00446f4
ect.........

and other error
59:13:674 .\Src\MsgHandler.cpp:53 E[]: Warning: READ: Invalid address: 3f800000
59:13:674 .\Src\MsgHandler.cpp:53 E[
]: Warning: ERROR : Trying to compile at 0.
LR=8013f730
59:13:674 .\Src\MsgHandler.cpp:53 E[]: Warning: iCacheJIT_LC: Reading Opcode from
fffffffc. Please report.
59:13:674 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code. addr=8,
mem=0, cache=4bc2b1c0
59:13:674 .\Src\MsgHandler.cpp:53 E[
]: Warning: Zero Op - Error flattening 00000010
op 00000000

and finally stops dolphin
59:13:681 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code. addr=d0,
mem=0, cache=4bc2b1c0
59:13:681 .\Src\MsgHandler.cpp:53 E[]: Warning: Zero Op - Error flattening 000001a0
op 00000000
59:13:681 .\Src\Hw\Memmap.cpp:469 E[PowerPC]: JIT: compiling outdated code. addr=e8,
mem=0, cache=4bc2b1c0
59:13:681 .\Src\MsgHandler.cpp:53 E[
]: Warning: Zero Op - Error flattening 000001d0
op 00000000
59:13:682 .\Src\PowerPC\Interpreter\Interpreter_Integer.cpp:172 E[PowerPC]: twi rA
900f5f00 SIMM ffffea5e TO 8
59:13:732 .\Src\PowerPC\Interpreter\Interpreter_Integer.cpp:172 E[PowerPC]: twi rA
80850474 SIMM ffffe2c0 TO 13

Actions #5

Updated by DimitriPilot3 over 14 years ago

Duplicate of issue 1610 which has recently been fixed.

Actions #6

Updated by Anonymous almost 14 years ago

Please respond if this issue is still valid, or it will be closed.

Actions #7

Updated by Anonymous almost 14 years ago

  • Status changed from New to Invalid
Actions #8

Updated by DimitriPilot3 almost 14 years ago

  • Status changed from Invalid to Duplicate
Actions #9

Updated by shadowshdw68 about 13 years ago

Hey Man
In First I Played The Game I Got Same Problem Of You
But Then I Tryed To Change COnfig Of Graphics
From DirctX9 To OpenGL
And It Works Fine

Actions

Also available in: Atom PDF