Emulator Issues #2392

Graphics issues

Added by pascal.jouy about 11 years ago.

% Done:


Operating system:
Issue type:
Relates to usability:
Relates to performance:
Relates to maintainability:
Regression start:
Fixed in:


What steps will reproduce the problem?
1. Lauch the GC game Sonic Heros, for example (happens in Mario and Sonic
in Olympic Winter games too)
2. Go to the menu, letters are missing
3. Start the game, big graphical issues on the floor, inD3D and OGL

What is the expected output? What do you see instead?
Correct graphics, and all letters. Letters are missing, black are dark
colors on the ground floor.

What version of the product are you using? On what operating system?
It seems that all versions > 36xx have this issue.

Tried to enable/disable EFB and some tweeks, nothing changed :(


#1 Updated by LexLight5 about 11 years ago

Did you tried to enable "Safe texture cache"?

#2 Updated by pascal.jouy about 11 years ago

Yep, no change.
Tried in x86 and x64.
Config: W7 x64, ATI 5850, Intel C2D E8400

#3 Updated by pascal.jouy about 11 years ago

Screenshot better than long words...

#4 Updated by LexLight5 about 11 years ago

Try installing Catalyst 9.3 (or something like that).

#5 Updated by pascal.jouy about 11 years ago

I can't lol! My card is available since late 2009, so Catalyst 9.3 won't recognize
it. Actually I have Catalyst 9.12 or 10.x, I don't remember. But as far as I know,
my old X1900 card does the same issue than my HD5850, whatever the Catalyst version

#6 Updated by pascal.jouy about 11 years ago

I can confirm that it is not related to the Graphics card, as I have tested on a
nVidia 8600 too, an a different system.
Any idea of what's broken?

#8 Updated by jayork42 about 11 years ago

This is the same as issue 267, except for the text issue. I have some details in the
comments about the problem.

#9 Updated by pascal.jouy about 11 years ago

issue 267 should not be striked anymore: it was fixed in the 1xxx builds, but was
back in 3xxx builds, and is still present on latests revisions, in both D3D and
OpenGL (on both ATI and nVidia cards).

#10 Updated by hrydgard almost 11 years ago

The floor texture issue disappears if you run at native resolution.

#11 Updated by pascal.jouy almost 11 years ago

Not for me (and this option doesn't exists in DirectX).
Tried in OGL with Native checked, nothing changed, disabled all other options => same issue.
And even if it works for you, well it still need a fix ;)

#12 Updated by loudpl almost 11 years ago

Enabling safe texture cache in M&S Olympic Winter Games fix letters for me. However the game still doesn't work.

#13 Updated by skidau over 10 years ago

  • Category set to gfx

#14 Updated by Anonymous over 10 years ago

  • Status changed from Questionable to New

#15 Updated by tommyhl2.SS about 9 years ago

Gonna check this out, doubtful it's still an issue.

#16 Updated by pascal.jouy about 9 years ago

About letter issue, it's fixed in D3D9/11 and OGL.
About the floor issue, it seems that it has been fixed very recently, around 3.0-6xx builds, but only in D3D 9/11, not in OGL.
Moreover, there are graphical issues (picture is kind of stretched) on the left and right sides on the screen IF you run the GC BIOS first.

#17 Updated by skidau about 9 years ago

  • Status changed from New to Fixed

pascal, we'll close this issue and leave issue 267 open as the issue still occurs with the OpenGL backend.

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