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Emulator Issues #2494

closed

Mario Galaxy no runs correctly(running towards the screen causes a slowdown to fps in the observatory)

Added by davidwilly81 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
The framelimit in 50fps, select the XFB

  1. In the observatory walk to the princess
  2. caused a slowdown the XFB, same fps but more slow,Mario jump more slow.
  3. "The XFB in off", music and effects is more fast than normal,Mario
    jumps fine and correctly,the game runs well.

What is the expected output? What do you see instead?
Slowdown only in this zone. Fps and VPS no is fast in this part.

What version of the product are you using? On what operating system?
R5256
Windows 7 x64,quad core Q6600 3,2.Nvidia 8800GT,4gb ram

Please provide any additional information below.
The XFB no is the problem, this zone have a bug or a graphics to cause
this problem
Look the video,no have more quality,but is a example.
http://www.mediafire.com/?ozjommj5dti
Sorry for my english.

Actions #1

Updated by davidwilly81 over 14 years ago

In the new revisions the "framelimit in Off" and the "XFB in off",the game runs well
50fps,but the music runs more fast than normal 130vps.
The "framenlimit in 50" runs slow,the fps and vps 50/50 but slow.my region is Pal 50

Actions #2

Updated by davidwilly81 over 14 years ago

More tests:
the "framelimit in 50",and the idle skipping IN OFF,the game runs more slow,but in
the observatory the game no have a SLOWDOWN,and the game runs 50fps/50vps.

Actions #3

Updated by davidwilly81 over 14 years ago

The JitIL experimental recopmpiler no have this issue...

Actions #4

Updated by davidwilly81 over 14 years ago

This issue is solved in the new revisions,please close this thread.Thanks.

Actions #5

Updated by skidau over 14 years ago

  • Status changed from New to Fixed
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