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Emulator Issues #2497

closed

Mario Sunshine message warning in loop

Added by fcloud400 over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Open Super Mario shunchine GC in Direct3D9
  2. In select save game
  3. Test in 5255,5256 show the message

What is the expected output? What do you see instead?
Show Message "Unable to stretch data to buffer" continuously

What version of the product are you using? On what operating system?
32Bit, XP Sp3, Core 2 Duo 6600, Geforce 8800 GT

Please provide any additional information below.
Test in 5152 in Direct3D9 and game works well

Actions #1

Updated by Acenima over 14 years ago

Im have these problems aswell

What version of the product are you using? On what operating system?
64Bit, Windows 7 latest updates, AMD athlon II X3 440 3.0ghz, Geforce 8400 GS

Please provide any additional information below.
Test in 5271 in Direct3D9 and game works well

Actions #2

Updated by fcloud400 over 14 years ago

The fast solution is (Use panic handlers off)

But in 5152 the Plugin_VideoDX9>render>render.cpp from plugin direct3D9 have the same
line of code

if (FAILED(hr))
{
PanicAlert("Unable to stretch data to buffer");
return 0;
}

and panic handlers in on and don't show the alert.

I don't know why

Actions #3

Updated by Anonymous over 14 years ago

Does this still happen?

Actions #4

Updated by fcloud400 over 14 years ago

Test in R5388 in Direct3D9 and works well ^^

Actions #5

Updated by Anonymous over 14 years ago

  • Status changed from New to Fixed
Actions #6

Updated by Acenima over 14 years ago

I tried with 5383 and 5391 and Still get the same problem.

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