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Emulator Issues #2560

closed

Crash on OS X (2.0)

Added by lewellyn over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Open any devkitPPC example DOL.
    2.
    3.

What is the expected output? What do you see instead?
I expect the program to not crash.

What version of the product are you using? On what operating system?
2.0 on OS X (10.6.2).

Please provide any additional information below.

Exception Type: EXC_CRASH (SIGBUS)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x94a278da mach_msg_trap + 10
1 libSystem.B.dylib 0x94a28047 mach_msg + 68
2 com.apple.CoreFoundation 0x9854e77f __CFRunLoopRun + 2079
3 com.apple.CoreFoundation 0x9854d864 CFRunLoopRunSpecific + 452
4 com.apple.CoreFoundation 0x9854d691 CFRunLoopRunInMode + 97
5 com.apple.HIToolbox 0x9324bf0c RunCurrentEventLoopInMode + 392
6 com.apple.HIToolbox 0x9324bcc3 ReceiveNextEventCommon + 354
7 com.apple.HIToolbox 0x9324bb48
BlockUntilNextEventMatchingListInMode + 81
8 com.apple.AppKit 0x95d2eac5 _DPSNextEvent + 847
9 com.apple.AppKit 0x95d2e306 -[NSApplication
nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
10 libwx_osx_cocoau-2.9.dylib 0x00afe69d wxGUIEventLoop::Dispatch() + 141
11 libwx_osx_cocoau-2.9.dylib 0x0088de34
wxEventLoopManual::ProcessEvents() + 52
12 libwx_osx_cocoau-2.9.dylib 0x0088de96 wxEventLoopManual::Run() + 86
13 libwx_osx_cocoau-2.9.dylib 0x0083f6e0 wxAppConsoleBase::MainLoop() + 64
14 libwx_osx_cocoau-2.9.dylib 0x00a83582 wxApp::OnRun() + 34
15 libwx_osx_cocoau-2.9.dylib 0x008dc16a wxEntry(int&, wchar_t**) + 154
16 com.dolphin-emu.dolphin 0x000ad8d7 main + 23

Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x94a4e0ea kevent + 10
1 libSystem.B.dylib 0x94a4e804 _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x94a4dcc3 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x94a4da68 _dispatch_worker_thread2 + 234
4 libSystem.B.dylib 0x94a4d4f1 _pthread_wqthread + 390
5 libSystem.B.dylib 0x94a4d336 start_wqthread + 30

Thread 2:
0 libSystem.B.dylib 0x94a4d182 __workq_kernreturn + 10
1 libSystem.B.dylib 0x94a4d718 _pthread_wqthread + 941
2 libSystem.B.dylib 0x94a4d336 start_wqthread + 30

Thread 3:
0 libSystem.B.dylib 0x94a46856 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x9858dddd __CFSocketManager + 1085
2 libSystem.B.dylib 0x94a54fbd _pthread_start + 345
3 libSystem.B.dylib 0x94a54e42 thread_start + 34

Thread 4:

Thread 5:
0 libSystem.B.dylib 0x94a2d506 pthread_mutex_unlock + 9
1 libPlugin_Wiimote.dylib 0x1a5a4170 Common::Event::Wait(unsigned
int) + 160

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x10004005 ebx: 0x07000006 ecx: 0xbfffe8dc edx: 0x94a278da
edi: 0x00000000 esi: 0x00000000 ebp: 0xbfffe918 esp: 0xbfffe8dc
ss: 0x0000001f efl: 0x00000206 eip: 0x94a278da cs: 0x00000007
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0xffe17d30

Actions #2

Updated by BhaaL over 14 years ago

What is "any devkitPPC example dol" for you?
I just tried both gc and wii triangle examples using the SW plugin, both worked.
Can't test OGL right now since my Cg environment is broken again and wont build.

Actions #3

Updated by soren.jorvang over 14 years ago

  • Operating system OS X added
Actions #4

Updated by soren.jorvang over 14 years ago

  • Status changed from New to Fixed

No feedback from submitter.

Presumed fixed since then.

Actions

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