Emulator Issues #263
closedAnimal Crossing NTSC-black screen; no ingame
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Description
Hey guys. Great job you're doing on the emulator; I am very impressed. I
was wanting to post some defects on games that won't run that I don't see
in the issues list. Let me know if you would prefer that I don't do this.
What steps will reproduce the problem?
- Start the game. Sounds plays, strip of color on bottom of screen. Can
move through menus (based on sound response); nothing displayed.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
V992. Vista x86; Intel Dual Core Ex 2.93; 2 8800GTX in SLI mode
Please provide any additional information below.
Updated by slink_3_ over 16 years ago
Are you using OpenGL plugin ?
because someone said it had been fixed in earlier revs :/
Maybe try to grab the latest rev, or try to change some settings
Updated by slink_3_ over 16 years ago
well, you may ask him :
http://forums.ngemu.com/dolphin-discussion/107876-dolphin-svn-discussion-thread-174.html#post1492097
How he did to make it work... otherwise, did you tweaked the advanced (Hacks) OpenGL
settings ?
Updated by Doragon.Raida over 16 years ago
I may; thanks. It actually did work at one time, back in v4xx timeframe I believe.
I suspect it got hosed with changes since then.
Updated by zenmanorg over 16 years ago
Sorry, Doragon.Raida is my wife; she was logged in previously :-P
Updated by RazLaron over 16 years ago
I have the same problem with the version r1062 in Vista x86 (8600 GTS) but after many
tests i succeed to play with full textures in DirectX9(i was just desactivate
OptimizeQuantizers before test that). After that, i tried again but this doesn't
work. I don't know what condition make it appear or disappear. I seen also the full
textures when i stop the game in DirectX9 (it makes emulator crashs). Good luck for
the correction.
Updated by knuckles500 over 16 years ago
Issue 233 mentions that the game can actually be played if you use wireframe. It's
odd how there's a black overlay though...
I just hope this might be an easy fix.
Updated by RazLaron over 16 years ago
No black screen with DSP NULL.
To have the game works with sound and full texture with DSP HLE, i deleted a code in
the function Mixer_PushSamples() in the file "Source Path: svn/ trunk/ Source/
Plugins/ Plugin_DSP_HLE/ Src/ PCHW/ Mixer.cpp". I found the problem is here after
debugging (make some to commentary to found the code that makes the screen black).
#ifdef _WIN32
if (!GetAsyncKeyState(VK_TAB)) {
while (queue_size > queue_maxlength / 2) {
DSound::DSound_UpdateSound();
Sleep(0);
}
} else {
return;
}
#else
while (queue_size > queue_maxlength) {
sleep(0);
}
#endif
The sound is too fast but it works. So i think this is this code that must be
modified to work correctly.