Emulator Issues #2654
closedEFB layer dimension is incorrect in DirectX plugin
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Description
What steps will reproduce the problem?
1.Run any Dolphin revision
2.Use D3D plugin
3.Launch any game that using EFB to produce bloom effect
Please provide any additional information below.
Many games suffer from incorrect EFB layer placement. The root of this
problem is - overriding native resolution to wrong values - 640x480,
1024x768,1280x1024, etc.
If someone enable native resolution in d3d plugin and additional modes,
such as x2,x3,x4 - it will solve this problem. And it will also work as
supersampling antialiasing =) I tested this on OpenGL plugin :)
Also, Ace1000 made a patch that will temporary fix EFB layer offset, until
someone will include native resilution multiplication in D3D plugin. Here
it is:
http://forums.dolphin-emu.com/attachment.php?aid=3125
PLease apply this patch into all new revisions :)