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Emulator Issues #2688

closed

Black screen in Mario Galaxy using D3D9 plugin.

Added by akskiller almost 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Load up Mario galaxy with D3D9 plugin
2.Play for a couple of minutes during a mission or fight a boss
3.You get an error and you get black screen but the game still plays and
you can hear that you can still control Mario.

What is the expected output? What do you see instead?
I expect to play the game with no black screen and I see a black screen

What version of the product are you using? On what operating system?
Any latest version. Windows Vista/7

Please provide any additional information below.
I have read that this only happens with NVIDIA 8800 card and D3D0 plugin.
This does not happen in OpenGL. The message I get before blackscreen is:
"FramebufferManager::Create FAIL: Depth Color Texture"
I tried turning of panic handlers but the screen just goes black
then.Anyone else get this?


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1703: [D3D] FBManager Create Fail: Depth Color TextureFixed

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