Project

General

Profile

Actions

Emulator Issues #2759

closed

Multiple wii mote support in NSMB, SMG and Mario Kart

Added by prayag.narula over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Connect 2 real wiimotes to the emulator. Both wiimotes are connected by
    the emulator and can be refreshed

  2. Try to play a game, either NSMB, SMB or Mario Kart

What is the expected output? What do you see instead?

The user should be able to play multiplayer games using the two wiimotes.
The wiimotes don't work at all though they are still connected to the
Dolphin. They are selected in the input source 1 and 2.
In short, none of the wiimotes work even though they are still connected to
dolphin

Dolphin version with the problem? Other Dolphin version without the
problem?
Mainly version 2.0 though I lasted checked with svn revision 5563 using
both old and new Wiimote plug-in.
32-bit or 64-bit and any other build parameters?
32bit
OS version and versions of tools/libraries used?
Windows XP/Directx9.0/
Please provide any additional information below.
Using Microsoft bluetooth stack.

I am not a c++ programmer but I am ready to devote time if one of the
developers can give me a small code walk-through.

Actions #1

Updated by kevinx0404 over 14 years ago

alt f6

Actions #2

Updated by prayag.narula over 14 years ago

Alt-F6 trick doesn't work for me. The controllers just stop responding. Even though
they are connected. In any case, even if it is just a single instance this should NOT
be the way to handle multiple wiimotes. It looks like a dirty hack.

Expected behavior is that the wiimote should be connected at boot up. I don't see why
this should not accepted as a bug?

Actions #3

Updated by PianoGamer over 14 years ago

I'm having this same problem; 2 wiimotes connected in NSMBWii, yet only player 1's work

Actions #4

Updated by cammelspit about 14 years ago

What Bluetooth adapter are u using? Many of the cheaper ones have problems with more then a few Wii motes and a few I have heard even have problems with more then one. You get what u pay for when referring to Bluetooth adapters.

Actions #5

Updated by prayag.narula about 14 years ago

Integrated Bluetooth in the Lenovo T61. Compatible with Microsoft bluetooth stack. I don't have the specs at hand.

Actions #6

Updated by Anonymous about 14 years ago

  • Status changed from New to Fixed
Actions

Also available in: Atom PDF