Emulator Issues #2805
closedMac OS X with Dual Core enabled: Saving Save States crashes Dolphin, disabling Dual Core works
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Description
What steps will reproduce the problem?
- "Enable Dual Core" in "Config" > Basic Settings on Mac OS X
- Start a game and try to Save a Save States
What is the expected output? What do you see instead?
The expected output should be hat it would succesfully save the states.
However it crashes Dolphin immediately.
When disabling "Dual Core" saving a "Save States" works perfectly.
Dolphin version with the problem? Other Dolphin version without the
problem?
Crashes all Dolphin SVN versions I've tested( 561x ++), til today r5682 included.
32-bit or 64-bit and any other build parameters?
64-bit build with OpenCL ON
OS version and versions of tools/libraries used?
Mac OS X 10.6.3 with wxWidgets 2.9.0
Please provide any additional information below.
When disabling "Dual Core" saving a Save States works perfectly.
Updated by ulcron about 14 years ago
Has someone an idea what could be wrong? It's very annoying to not be able to save.
Updated by ale.carrazzoni almost 14 years ago
Same issue in linux 64-bit (Debian). Using r6544. I really hope it gets fixed, playing Fire Emblem without save states is TORTURE.
Updated by soren.jorvang almost 14 years ago
- Status changed from Accepted to Fixed
This issue was closed by revision r6614.