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Emulator Issues #281

closed

DX9's CopyEFBToRenderTarget Not as complete as GL version

Added by Sonicadvance1 almost 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The DirectX function CopyEFBToRenderTarget in TextureCache.cpp is nowhere
near as complete as the GL version ( CopyRenderTargetToTexture .) This
affects games like Super Smash Brothers Melee and Luigi's Mansion, causing
massive slowdowns.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #147: Luigi's Mansion suffers incredible slow down when in the mansion with the DirectX plugin (but works correctly when using OpenGL)Duplicate

Actions
Actions #1

Updated by Sonicadvance1 almost 16 years ago

Woops, I can't be the owner of this since I can't use DX in Linux ;p

Actions #2

Updated by omegadox almost 16 years ago

yeah, the DX is old and ector someday will basically recode it.

Actions #3

Updated by XTra.KrazzY almost 16 years ago

An important issue. DX9 makes Luigi's Mansion look very pixelated and very very slow.

Actions #4

Updated by XTra.KrazzY over 15 years ago

Issue 147 has been merged into this issue.

Actions #6

Updated by nakeee about 15 years ago

Is it fixed now?

Actions #7

Updated by Anonymous almost 15 years ago

  • Category set to gfx
Actions #8

Updated by Anonymous almost 15 years ago

Still an issue?

Actions #9

Updated by Autoran1 almost 15 years ago

Still an issue? Even now?

Actions #10

Updated by death2droid almost 15 years ago

  • Status changed from New to Questionable

Is this still an issue?

Actions #11

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from Questionable to Fixed
Actions

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