Emulator Issues #2845
The Legend of Zelda: OCARINA OF TIME (GC) - Dolphin crash at game selection
What steps will reproduce the problem?
- Starting the game ( runs fine through menu where to select either Ocarina of Time or Master Quest )
- After selecting a game, an error pops-up declaring ERROR: Trying to compile at 0. LR=00000000, when pressing OK iCacheJIT: Reading Opcode from fffffffc. Please report, pressing ok again keep showing READ: Invalid address: 4a334445 and 4a334441
Dolphin version with the problem? Other Dolphin version without the
- tested several revisions, they all appear to have the same issue
32-bit or 64-bit and any other build parameters?
- x64 build
OS version and versions of tools/libraries used?
- Windows 7 Ultimate x64
#2 Updated by jinkasama about 10 years ago
Known issue: As far as I know, Dolphin can't run games inside games... There's a procedure which I can't remember now, that can be made to extract the Game from within the iso to run it separatedly...
But I must also point that there's no graphics improvements between this version and N64 one... If you want to play OoT with enhanced graphics, just wait for the 3DS...