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Emulator Issues #2886

closed

[Enhancement] Audio Dump for LLE

Added by thegamefreak0134 almost 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

(Couldn't find a way to select a category for this, but it's not a bug, it's a feature request)
What steps will feed the dolphins?

  1. While (or before?) playing a game, open the DSP LLE Config Page
  2. Browse for a location and select a name for your .wav file
  3. Play, suffer, and enjoy

What is the expected output?
A .wav file in some standard format containing a dump of the audio the LLE produces, at the rate it's supposed to be producing it, so that one could listen to the file and it would (ideally) sound like a real GameCube producing the sound.

Please provide any additional information below.

I'm not sure how this would work for surround sound, or if the DSP is even currently capable of producing it. The idea here is a quick and dirty dumper that doesn't necessarily need to be elegant, so we can hear what the LLE is producing without having to have a beast of a machine that can run the LLE fullspeed.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1638: Request: Sound dumping (like framedumping)Fixed

Actions
Actions #1

Updated by BhaaL almost 14 years ago

  • Status changed from New to Accepted
  • Issue type set to Feature request
Actions #2

Updated by BhaaL almost 14 years ago

  • Status changed from Accepted to Duplicate

Even tho your primary goal is to verify that LLE audio is correct, the greater goal is producing an audio file that can possibly used somewhere else (framedumping).

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