Emulator Issues #2912
Framedumping with OGL crashes
What steps will reproduce the problem?
1. Start a GC/Wii game with the OpenGL plugin
2. Begin dumping frames
What is the expected output? What do you see instead?
Output frames are expected to dump. Instead Dolphin instantly crashes, no matter what configs I use for video.
Dolphin version with the problem? Other Dolphin version without the
problem? R5844, this wasn't a problem before but unfortunately I haven't tested since R5152.
32-bit or 64-bit and any other build parameters?
OS version and versions of tools/libraries used?
Windows XP Pro MCE x86
Please provide any additional information below.