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Emulator Issues #2912

Framedumping with OGL crashes

Added by jayork42 about 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1. Start a GC/Wii game with the OpenGL plugin
2. Begin dumping frames

What is the expected output? What do you see instead?
Output frames are expected to dump. Instead Dolphin instantly crashes, no matter what configs I use for video.

Dolphin version with the problem? Other Dolphin version without the
problem? R5844, this wasn't a problem before but unfortunately I haven't tested since R5152.

32-bit or 64-bit and any other build parameters?
32

OS version and versions of tools/libraries used?
Windows XP Pro MCE x86

Please provide any additional information below.

History

#1 Updated by seapancake over 9 years ago

Do you mean frame dumping as in taking screen shots?

I have tried this in R6727 and OpenGL plugin and it's working without issue.

Try with latest version.

#2 Updated by Anonymous over 9 years ago

doesn't crash...can't get it to look great...but at least that is not the same issue as this one :p

#3 Updated by Anonymous over 9 years ago

  • Status changed from New to Fixed

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