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Emulator Issues #2993

closed

Metal Gear Solid Twin Snakes - Passing thorough the wall

Added by atilhanemredursunoglu over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
PPC
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.This problem occurs when you come Escape Route, first checkpoint (As you can see this is near of the game finishes.)

What is the expected output? What do you see instead?
You should kill the soldiers and continue to the road.But you'll pass thorough the wall.Because of this you can't finish the game.

Dolphin version with the problem? Other Dolphin version without the
problem?
Dolphin 2.0 with the problem.I use r2506 and this glitch didn't occur.However after 10-15 minutes, r2506 crashed.

32-bit or 64-bit and any other build parameters?
Dolphin 2.0 64-bit
OS version and versions of tools/libraries used?
Windows 7 64 bit.
Intel Q9300 2.50 Ghz
Ati Radeon 4850
2 GB Ram

Please provide any additional information below.
I didn't use any hacks.My directx and graphic card driver updated.

Also, these are pictures of issue.(first 3 and last 2 are taken from different gameplays.)
http://i31.tinypic.com/ohlond.jpg
http://i28.tinypic.com/2vi2k2a.jpg
http://i32.tinypic.com/4tlmog.jpg
http://i27.tinypic.com/2i90b5w.jpg
http://i27.tinypic.com/30a6qzq.jpg

And sorry for my bad english.

Actions #1

Updated by townnet8 almost 13 years ago

This problem only happen in JITIL mode, JIT is ok. I try the latest 3.0++ rev still have this issue.People like to choose JITIL because of the faster game speed. Any dev note this and please fix it ,thanks...

Actions #2

Updated by skidau almost 13 years ago

Please provide a save game and save state. Also let us know what build you made the save state with.

Actions #3

Updated by townnet8 almost 13 years ago

Thanks skidau...I believe any version JITIL mode also have this issue, I have try official 3.0. Unofficial r7612, r7635 etc...

My spec is...
-win xp 32bit,
-cpu e8400 core 2 duo 3.0ghz @3.6ghz, 4g ddr2 ram.
-Graphic card Nvidia gts250 1g ddr3 ram.

I prefer dev use Lectcode r7612 build to test, this rev is most faster speed when running this game. If this able to fix, I hope you can create a patch which we can put in our favorites rev. I wish i can keep enjoy the game speed the only r7612 can give.

r7612 link...http://www.megaupload.com/?d=034H6ATF

The only setting i change is...
-Frame limits = auto + check Limit by FPS
-CPU emulator engine = JITIL
-Audio Backend = xaudio2
-Sampla rate = 32000hz
-Basic backend = d3d9 or opengl
-EFB copied = RAM or Texture
-Texture cache accuracy = save to fast(every speed i have try)

Game info, Metal Gear Twin Snakes (PAL version).

Actions #4

Updated by townnet8 almost 13 years ago

Note. Above stage we talking about is Disc 2.

Actions #5

Updated by Billiard26 almost 12 years ago

  • Status changed from New to Questionable
  • Issue type set to Bug
  • Category set to ppc
Actions #6

Updated by goncalo.vaz over 11 years ago

I'd just like to point out that I too have experienced this bug. Is there any point in providing any information, saves, etc?
Or is this dead at this point?

Actions #7

Updated by JMC4789 over 11 years ago

If you provide a savefile, I'll do further testing on it, narrow down which build, and other stuff, so yeah.

I don't know how many of the devs have the game, though, but I could see if the collision bug is similar to the Mario Sunshine passing through wall glitch.

Actions #8

Updated by goncalo.vaz over 11 years ago

I can surely do that, but I believe the other user has already posted the save itself on post #3.
As mentioned previously, changing to JIT instead of JITIL seems to fix it. It's an effective work around.
Want a save anyway?

Actions #9

Updated by skidau over 11 years ago

  • Status changed from Questionable to Accepted

Thanks for reminding us that this issue only affects JITIL. This is likely a duplicate of issue 1939 where we have already pinpointed the cause but do not know how to fix the code...

Actions #10

Updated by skidau over 10 years ago

  • Status changed from Accepted to Fixed

Fixed by revision 3910437447c99a83f9b78a91a871c6067afd20c2 (same as issue 1939)

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