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Emulator Issues #300

closed

Wind Waker - Missing Blur Effect

Added by XTra.KrazzY over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Both ogl and dx9 miss this depth of field blur effect.

What is it? What is its gxlib equivalent?

Actions #2

Updated by XTra.KrazzY over 15 years ago

That doesn't even help. I was looking for the source of the effect used in the wind
waker.

Actions #5

Updated by federelli about 15 years ago

It's emulated properly in Twilight Princess, is the effect handled differently in WW?

Actions #6

Updated by XTra.KrazzY about 15 years ago

At first I thought it was fog, but now it's just some EFB blur or something. I don't
get it.

Actions #7

Updated by Anonymous over 14 years ago

  • Status changed from New to Fixed

Fixed (at least in OpenGL when using copy efb to gl tex)
at least it is a working reference point to get other methods working.

Actions #8

Updated by ayuanx about 14 years ago

Issue 514 has been merged into this issue.

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