Emulator Issues #3075
Load a game for the second time improve fps, about +8 +9 frames!!
Hi! Today I was playing SMG 1 and noticed that a first time I launched it my fps after loading were about 49-50, than I stopped it , and without modifying anything I re-clicked on the game and after loading my fps were 57-58!!O.o How is this thing possible?? I'm using last 6109 on windows 7 x64, I'm using dx9, JIT and vsync off, with frame limiter set to 60 and "limit by fps" Unchecked, off! Maybe modifying something is possible to make the game run everytime at 57-58 fps!! Id needed I will post images or a video!
#8 Updated by ivicamarkovic1975 almost 10 years ago
If i am correct, it has something to do with shader cache. And it happens when you start your game for the first time ( or test new revision of Dolphin ). First time you experience lower fps, and after that it jumps. And it is known behavior. If you are experience it every time you start the same revision of Dolphin, than your shader cache is not saved (but i can not image situation other that on purpose).
#10 Updated by ivicamarkovic1975 almost 10 years ago
You need to run the game for the first time on emulator. During this, it will write shader cache for that particulare game. Only in that time you will experience small fps drop. After that, every other time, your fps will be as usual. I noticed that in FF:CB (probably in SMS and ZTP, but not sure) and this is hardly an issue, not even worth of mention. So, this issue should be closed.