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Emulator Issues #3106

Fishing Resort Wii map is inverted

Added by jizardy over 8 years ago. Updated over 2 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-568

Description

What steps will reproduce the problem?
1.open MG1 using dx9/dx11/
2.get to the "bathroom galaxy" and play the sphere level.

Dolphin version with the problem?
6127 and older
32-bit or 64-bit and any other build parameters?
64-bit
Please provide any additional information below.
win7x64
hd4870
default settings
except for Copy EFB to- texture
and 1680x1050 resolution
here a screenshot of the bug

http://img163.imageshack.us/i/rmgp012.png/

History

#1 Updated by jizardy over 8 years ago

i think that the reflection deformation was set to high value and it flips the image and glitch it..

#2 Updated by jizardy over 8 years ago

it also looks like the reflection is inside the ball (not over it)and behind the star.

#3 Updated by nodchip over 8 years ago

Does r6126 work well? If so, I will revert r6127.

#5 Updated by jizardy over 8 years ago

i think this is a older issue and more related to the graphic plugin.. do you think so?
i can test on older builds if you want me to..

#6 Updated by jizardy over 8 years ago

i did test on rev.6094 problem is there too i think this issue is present since the frist time SMG1 was emulated.

#7 Updated by nodchip over 8 years ago

jizardy: Thank you for the testing. I think the problem does not relate to my commit. I'm sorry but I will release this issue.

#8 Updated by jizardy over 8 years ago

no developer interested on this yet? :(

#9 Updated by skidau over 8 years ago

Please test if r6478 has fixed this issue.

#10 Updated by jizardy over 8 years ago

allright testing now.

#11 Updated by jizardy over 8 years ago

i test on DX9 plugin issue still there.
here a screenshot.
http://img811.imageshack.us/img811/180/rmgp011.jpg
i was so excited :(

#12 Updated by skidau over 8 years ago

  • Category set to gfx

Have you got a save game that we can use to reproduce the issue?

#13 Updated by jizardy over 8 years ago

do you refer to the save data that are on "user/GC folder"?
if that so then yes.
how do i send it to you?

or i can make a save state.

#14 Updated by jizardy over 8 years ago

im uploading my memory card and a save state to skydrive. i will post links to it in a little bit.

#15 Updated by jizardy over 8 years ago

Here is the link to the files that you requested Skidau
hope you find it usefull.

http://cid-860cd16578cd6a8a.office.live.com/browse.aspx/Dolphin%20savedata?Bsrc=EMSHHM&Bpub=SN.Notifications&sa=736367566

#16 Updated by skidau over 8 years ago

To export Wii save games, right click on Super Mario Galaxy in the game list and select "Open Wii save folder". Then zip up the folder that appears including sub-directories.

#17 Updated by jizardy over 8 years ago

ok

#18 Updated by jizardy over 8 years ago

when i open the save folder i get 2 files and one folder
one file called "banner" another one called "GameData" and a empty folder called
nocopy.
are those the files you requesting for?

#19 Updated by skidau over 8 years ago

Yes, upload both files and the folder please.

#21 Updated by jizardy over 8 years ago

Sorry for misspell im just getting home from work is 3am :P so im goin to bed.
Thanks skidau.

#22 Updated by jizardy over 8 years ago

Did you got the data?

#23 Updated by rodolfoosvaldobogado over 8 years ago

can you test if my last commit fixes this

#24 Updated by skidau about 8 years ago

This issue is still occurring. Looks like the flip bits for X and Y reflections isn't being emulated. I have attached a savegame for the USA version of SMG. To reproduce it, unzip the save game to the User\Wii\title\00010000\524d4745 folder and follow these steps (takes 2 minutes to reproduce).

  1. Go to the fountain (forward and left to the blue/grey dome)
  2. Use the pull star and select the new galaxy
  3. Enter Rolling Green Galaxy
  4. Walk towards the golden glass ball with the star in it
  5. See that Mario's reflection is inverted

#25 Updated by NeoBrainX over 7 years ago

  • Status changed from New to Accepted

#26 Updated by jizardy over 7 years ago

im back on testing if i can help out on something just let me know.
Thanks guys.

#27 Updated by skidau over 7 years ago

Another game with this problem is Fishing Resort Wii (NTSC-U) at the maps screen. The maps are shown upside down and right to left.

http://forums.dolphin-emulator.com/showthread.php?tid=20219

#28 Updated by Autoran1 about 7 years ago

Still an issue

#29 Updated by jizardy almost 7 years ago

This baby issue have more than a year and a half and it starting to walk by itself!!
i feel so proud :P
no news?
is really bad that Fishing resort is having same problem.
well i think flip bits for X and Y reflections are being emulated because is present, maybe just the size of it is wrong or graphic reflections on wii uses some sort of programing/compression trick on reflected images to free work loads on the limited wii hardware and that maybe is not being emulated.
well im just guessing i really dont know...

#30 Updated by skidau over 6 years ago

Turns out that the real hardware renders the reflection the same way. Here's a blurry shot from the real hw: http://i.imgur.com/d2PKj.png

Will leave this open to track the Fishing Resort Wii maps problem.

#31 Updated by skidau over 6 years ago

This issue also occurs with the software renderer. Did not spot any bugs that might cause this issue in the GPU emulation. Suspect that it is some sort of CPU issue - maybe a sign issue or FPU issue.

#32 Updated by Billiard26 about 6 years ago

  • Issue type set to Bug

#33 Updated by skidau almost 5 years ago

The Fishing Resort issue is still around as of 4.0-1711.

http://i.imgur.com/dvPiQKg.png

#34 Updated by matttrey1 over 4 years ago

The maps issue is still occurring as of 4.0-3669.

#35 Updated by rukariosake about 4 years ago

Still happening in 4.0-5422

#36 Updated by andriwas over 3 years ago

Hi this issue still happening in 4.0.7145, for Fishing Resort rotated/flipped map workaround:
1. tell dolphin to dump texture
2. play the game until map shown
3. search for map dumped texture, I found one named: tex1_512x256_7b6adcfbfe45c0ec_14.png
4. rotate the image of this file 180deg
5. place rotated/flipped texture to custom texture folder
6. tell dolphin to load custom texture
7. open map in game (don't even need to restart the emulation)

Use this method to fix other titles with same issue

#37 Updated by seapancake over 3 years ago

Confirmed in 4.0-8342 in D3D and OGL, in case anyone has issues with save file I have one here https://mega.nz/#!cVVhzCoa just load and hit q to feel like the most hopeless recreational fisher in the resort. Testing done with 1X IR.

#38 Updated by phire about 3 years ago

#39 Updated by skidau almost 3 years ago

The Wiimote strap screen is inverted on Jimmie Johnson's Anything with an engine game.

https://forums.dolphin-emu.org/Thread-wii-jimmie-johnson-s-anything-with-an-engine?pid=416482#pid416482

#40 Updated by phire almost 3 years ago

Could we please not tack more potentially related bugs onto the same issue report?

#41 Updated by ZephyrSurfer over 2 years ago

seapancake wrote:

Confirmed in 4.0-8342 in D3D and OGL, in case anyone has issues with save file I have one here https://mega.nz/#!cVVhzCoa just load and hit q to feel like the most hopeless recreational fisher in the resort. Testing done with 1X IR.

#42 Updated by ZephyrSurfer over 2 years ago

The link to your savefile is cut short. It doesn't include the decryption key

#44 Updated by JMC4789 over 2 years ago

  • Status changed from Accepted to Fixed
  • Fixed in set to 5.0-568

Fixed by 5.0-568

#45 Updated by JosJuice over 2 years ago

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