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Emulator Issues #3120

closed

Graphical issues

Added by raqib.huq over 13 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What is the expected output? What do you see instead? In Super Smash Bros. Brawl, name-tags come up as gray boxes.

Dolphin version with the problem? Other Dolphin version without the
problem? SVN R 6137, all previous builds did not have this problem

32-bit or 64-bit and any other build parameters? 64-bit

OS version and versions of tools/libraries used? Windows 7

Please provide any additional information below.

This is not by any means a bad build, as it runs games much smoother, MUCH smoother than the previous builds. Normally, I would occasionally get 20FPS drops in the Subspace, but it stays at a smooth 60FPS now.

Actions #1

Updated by CuentaSpam23 over 13 years ago

Does EFB to Ram helps ?

Actions #2

Updated by Billiard26 over 13 years ago

I have occasionally seen the gray boxes in most all svn builds.
I doubt r6137 caused these issues and gave you triple the fps.
It simply reverted parts of a different commit.

Actions #3

Updated by DimitriPilot3 over 13 years ago

"I doubt r6137 caused these issues"

Hence why it's important to state whether it broke in r6137 (exactly) or whether it broke somewhere between rXXXX and R6137 :P

Have you tried using Safe Texture Cache (Safest)? I think that fixes it...

Actions #4

Updated by raqib.huq over 13 years ago

I have changed the Safe Texture Cache from "Fast" to "Safe" and it does fix the issue in this build, but it also sacrifices 11% of speed.

But thanks for the quick fix, I appreciate it Dimitri!

Actions #5

Updated by NeoBrainX over 13 years ago

  • Status changed from New to Invalid

problem solved via stc => invalid.

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