Emulator Issues #3149
closedCrash in metroid prime 3 when using morph ball or enabling hypermode (after resuming from savestate)
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Description
What steps will reproduce the problem?
1.Make a save state and load it in MP3
2.Turn into morhing ball or trigger hypermode
What is the expected output? What do you see instead?
The game runs fine until you use on of those features, then the emulator crashes (whole emu, not only the game).
Dolphin version with the problem? Other Dolphin version without the
problem?
Can't really say, happens with wurrent versions and has been there for a while but it's kind of random.
32-bit or 64-bit and any other build parameters?
64bit, any gfx plugin, any emu engine, dual and single core option.
OS version and versions of tools/libraries used?
Win 7 64
Please provide any additional information below.
That issue not always happens. I could circumvent it once, by playing the game somewhere else for a while and using morph ball later. Now I'm screwed because I'm stuck in a room where I have no ther choice but use it to escape xD
Updated by gabrielmorano almost 14 years ago
This is not an issue as it does not happen with hypermode or morph ball (it's caused by a Fifo) and it does not happen anymore as you can now turn into a morph ball or get into hypermode