Emulator Issues #3169
Sometimes after loading save state (in SMG2), controller bugs out (either completely goes dead, or works for a few seconds then sticks on last keypress) until emulation is restarted.
What steps will reproduce the problem?
1.Run Game (definitely happens all the time with Super Mario Galaxy 2; havn't been playing much else to encounter the problem)
What is the expected output?
Controls work fine
What do you see instead?
Controls bug out
Dolphin version with the problem? Other Dolphin version without the
problem? Mpt sure, as there have been alot of updates recently, but i didnt notice it in the early r6150's, definitely present in r6167
32-bit or 64-bit and any other build parameters?
OS version and versions of tools/libraries used?
Please provide any additional information below.
Sometimes when multiple savestates are used, the issue may be present for a particular save state, but not for another, even during the same emulation cycle.
#10 Updated by d4rro87 over 9 years ago
hmm, i thought so myself. but i recently got the problem occurring while playing smash brawl, using my xbox controller mapped to the gc controller plugin..as opposed to using my kb mapped to the wii plugin like i play smg2..so it dosnt seem to be a particular controller plugin..considering this only started happening in the r616x revisions..some small edit may have broken things..