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Emulator Issues #3169

closed

Sometimes after loading save state (in SMG2), controller bugs out (either completely goes dead, or works for a few seconds then sticks on last keypress) until emulation is restarted.

Added by d4rro87 about 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Run Game (definitely happens all the time with Super Mario Galaxy 2; havn't been playing much else to encounter the problem)
2.Load savestate

What is the expected output?
Controls work fine

What do you see instead?
Controls bug out

Dolphin version with the problem? Other Dolphin version without the
problem? Mpt sure, as there have been alot of updates recently, but i didnt notice it in the early r6150's, definitely present in r6167

32-bit or 64-bit and any other build parameters?
Win7 x64

OS version and versions of tools/libraries used?

Please provide any additional information below.
Sometimes when multiple savestates are used, the issue may be present for a particular save state, but not for another, even during the same emulation cycle.


Related issues 2 (0 open2 closed)

Is duplicate of Emulator - Emulator Issues #2484: Savestates do not workFixed

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Has duplicate Emulator - Emulator Issues #3174: Controls gone crazy after load stateDuplicate

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