Emulator Issues #3175
closedMortal Kombat Deadly Alliance kind of desync
0%
Description
What steps will reproduce the problem?
- Start emulation
- Randomly in-battle (sometimes, even outside battle)
What is the expected output? What do you see instead?
The expected output is the game properly running.
Instead, I see the following error message:
"FIFO is overflown by GatherPipe !
CPU thread is too fast, try changin the watermak tightness in the game properties"
Dolphin version with the problem? Other Dolphin version without the
problem?
Currently using Dolphin r6127, but every r6000+ does the same thing.
Dolphin r2996 run this game without problems (but this revision is quite old and its performance is not good enough for using nice graphics, I mean can't use any antialiasing)
32-bit or 64-bit and any other build parameters?
Dolphin 32-bit. Using Gpx -> D3D. Every standard option, nothing changed.
OS version and versions of tools/libraries used?
Windows XP 32 bit. No other libraries or tools.
Please provide any additional information below.
I tried changing the watermark tightness, but it doesn't do anything. I tried setting it at 100, 0, 40, 50, 60, 25, 30 and 75. Each one does the same.