Emulator Issues #3198
Castlevania Rebirth not working with "copy to RAM" selected.
What steps will reproduce the problem?
1.Select copy to RAM in any gfx plugin.
2.Load Castlevania Rebirth and reach to the point where you select "start game", black screen after that.
What is the expected output? What do you see instead?
Same as with "copy to texture" selected, games starts normally.
Dolphin version with the problem? Other Dolphin version without the
6181 and 6197, last working version is 6110
32-bit or 64-bit and any other build parameters?
OS version and versions of tools/libraries used?
Please provide any additional information below.
If bug can't be confirmed locally videos will be provided.
#3 Updated by miltos07 almost 9 years ago
I can confirm that copy to RAM causes the blank screen issue in r7434.
DX9 and OpenGL renderers work fine with copy to texture, DX11 causes graphics glitches even before starting the game and sometimes totally scrambled output. It seems that this issue needs reopening. I hope this info helps. You can see attached screenshot.