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Emulator Issues #3234

closed

Reconnect Wiimote in Home menu disables wii mote and brings up a error

Added by drguild over 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Load any game, the menu etc
  2. Press home on the wiimote
  3. Bring up the wiimote
  4. Click Connection Reconnect
  5. Wiimote shows press 1 and 2 to reconnect and the Wiimote turns off and is now unusable until dolphin is reloaded and a error pops up HCI_CMD_INQUIRY is called, please report!

What is the expected output? What do you see instead?

Expect to be able to press 1 and 2 to reconnect each wiimote in order of the player numbers.

Instead I get this error HCI_CMD_INQUIRY is called, please report! and wiimote cannot be turned on again until dolphin restarts.

Dolphin version with the problem? Other Dolphin version without the
problem?

r6216

32-bit or 64-bit and any other build parameters?

64bit

Please provide any additional information below.

Using the Wiimote new plugin


Related issues 4 (0 open4 closed)

Is duplicate of Emulator - Emulator Issues #3217: Mii channel V6 - "HCI_CMD_INQUIRY is called" messageFixed

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Has duplicate Emulator - Emulator Issues #3265: HCI_CMD_INQUIRY with 2nd wiimoteDuplicate

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Has duplicate Emulator - Emulator Issues #3515: Using second wiimote provoke an HCI_CMD_INQUIRY error messageDuplicate

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Has duplicate Emulator - Emulator Issues #3593: 2nd Xbox 360 controller input brokenDuplicate

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Actions #1

Updated by 3Xistence.studio over 13 years ago

Same problem here, are you using emulated devices (like keyboard, gamepads etc...)?
Merge the issue 3299 with this one.

I suggest to create a sort of "AUTOMATIC PAIR UP" for emulated devices.

Actions #2

Updated by Billiard26 over 13 years ago

Issue 3265 has been merged into this issue.

Actions #3

Updated by james.straub over 13 years ago

I see 3265 was merged... Just to be clear. I can't get my second wiimote working and I get this error when I try.

I'm clarifying this because this bug is not a minor issue to me. If this is the cause for the 2nd wiimotes not to work then it's more serious than having to avoid pressing the Home button...

Actions #4

Updated by Billiard26 over 13 years ago

You don't need to mess with the home menu to connect wiimotes.
Just use Tools->Connect Wiimote 2,3,4....

Actions #5

Updated by james.straub over 13 years ago

I wish it were that easy. That does absolutely nothing for me. I have never been able to get the 2nd wiimote since I've used dolphin (~1yr). I've tried 2 OSs, 3 machines, 3 dongles, 3 wiimotes... I was hoping this bug was the problem.

I also get this error in the log when this dialog shows up:

09:12:520 c:\dokumente und einstellungen\saber\desktop\cruisecontrol\repository\dolphin\source\core\core\src\ipc_hle\WII_IPC_HLE_Device_net.h:218 E[WII_IPC_NET]: /dev/net/kd/time - IOCtl:
Parameter: 0x18 (0x17 NWC24iSetRtcCounter)
BufferIn: 0x00000000
BufferInSize: 0x00000000
BufferOut: 0x00357120
BufferOutSize: 0x00000020
And millions of these:
[WARNING] Packet ignored. This may indicate a problem (timeout is 30 ms).

Not sure if this is related:
c:\Dokumente und Einstellungen\saber\Desktop\CruiseControl\repository\dolphin\Source\Core\Common\Src\ChunkFile.h:217 E[COMMON]: ChunkReader: Wrong file revision, got 265 expected 266

@Billiard26: I'm a C++ developer also, could you point me to any developer notes, docs, etc about wiimotes and Dolphin? I want to try and fix this.

Actions #6

Updated by Billiard26 over 13 years ago

@ james.straub

Sorry, I have no notes.

Which Revision are you using?
You are trying to play "Mario Kart Wii" you said?
With real wiimotes I'm assuming?
And It works with emulated wiimotes?

Actions #7

Updated by james.straub over 13 years ago

@Billiard26

Which Revision are you using?
From r???? (~1yr ago) to r6263

You are trying to play "Mario Kart Wii" you said?
and a few others. Some game cause the 2nd wiimote to loose connection.

With real wiimotes I'm assuming?
And It works with emulated wiimotes?
Yeah, all real. I'll try with emulated tomorrow.

The only constant in all of this is my computer (quad processor), nvidia 8800 GT and my games are mounted on a samba drive over my home network (1GigE).

What BT dongle do you use?

Actions #8

Updated by Billiard26 over 13 years ago

Make sure you use r6261 and up. Multi-wiimotes were broken for awhile until then.

"What BT dongle do you use?"
The one that came with my laptop, some broadcom one or something, with bluesoleil stack, but it also works with MS stack.

Maybe your dongle doesn't support more than one wiimote.(some don't)
Can you use two wiimote simultaneously in GlovePIE or a similar program?

Actions #9

Updated by james.straub over 13 years ago

@Billiard26
I've tried 3 different bluetooth dongles and no deal. So this time I bought a Targus adapter.. IT WORKS! IT WORKS! IT WORKS! IT WORKS! IT WORKS!
After a year an a half it's been my bluetooth adapters! No more cheep bluetooth adapters for me. Thanks.

Actions #10

Updated by skidau over 13 years ago

Issue 3593 has been merged into this issue.

Actions #11

Updated by Anonymous over 13 years ago

Issue 3515 has been merged into this issue.

Actions #12

Updated by Anonymous over 13 years ago

  • Status changed from New to Duplicate
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