Project

General

Profile

Actions

Emulator Issues #326

closed

Pokemon Colosseum sound issue

Added by montecrudo about 16 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Run Dolphin
  2. Load "Pokemon Colosseum"
  3. Play it

What is the expected output? What do you see instead?
I won't ask for a fully 100% game, but it could be better than how it's
working right now. The game is slow because of the DSP plugin and music is
cut and buggy and sometimes it gets unstable and more buggy when you save
the game into the memory card.
Besides, I've changed my processor and my video card if that was the
issue, but still I get nothing.

What version of the product are you using? On what operating system?
r1219
Windows XP SP3

Please provide any additional information below.
This is the intro to the game with a Nintendo Gamecube console.
http://www.youtube.com/watch?v=SJmTp1rG57U

With this DSP the emu runs the music at 50%.

I'll show my specs now:
Athlon X2 5600+ 2.93 Mhz
XFX 8800GS 384 PCI-e
2 GB RAM
XP SP3


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4452: DSP HLE has various instances of producing the wrong and/or no outputInvalid

Actions
Actions

Also available in: Atom PDF