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Emulator Issues #33

closed

Sound on nintendo game

Added by inseparables42 almost 16 years ago.

Status:
Fixed
Priority:
Low
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

There is a strange problem.

For exemple in paper mario , when i use 50Hz setting , the game have sound
but no music (normal) BUT if i use 60 Hz , the music don't stop after 2
seconde .

I have the same thing with Super smash bros melee in Pal , sometime , in
Pokemon arena or zelda arena , i had sound And music , the music didn't
cut after 2 secondes.

Maybe it's possible to upgrade the sound plugin to try to solve this cut
problem.

Actions #1

Updated by hrydgard almost 16 years ago

It's likely a timing problem, caused by the incredible amount of cheating that the
current audio emulation is doing :)

When we get real audio emulation, this issue will probably be solved.

Actions #2

Updated by hrydgard almost 16 years ago

  • Status changed from New to Accepted
  • Priority changed from Normal to Low
Actions #4

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from Accepted to Fixed
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