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Emulator Issues #33
closedSound on nintendo game
Status:
Fixed
Priority:
Low
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
There is a strange problem.
For exemple in paper mario , when i use 50Hz setting , the game have sound
but no music (normal) BUT if i use 60 Hz , the music don't stop after 2
seconde .
I have the same thing with Super smash bros melee in Pal , sometime , in
Pokemon arena or zelda arena , i had sound And music , the music didn't
cut after 2 secondes.
Maybe it's possible to upgrade the sound plugin to try to solve this cut
problem.
Updated by hrydgard over 16 years ago
It's likely a timing problem, caused by the incredible amount of cheating that the
current audio emulation is doing :)
When we get real audio emulation, this issue will probably be solved.
Updated by hrydgard over 16 years ago
- Status changed from New to Accepted
- Priority changed from Normal to Low
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