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Emulator Issues #3378

closed

Opening the Dx9 gfx configuration window while a game is running, resets the gfx options to what's in the game's ini

Added by PianoGamer about 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Set a game's option in the ini to either enabled/disabled (I only verified with Dlist caching)
2.Start the game
3.Open the gfx configuration, change the option, close the window
4.Open the window again

What is the expected output? What do you see instead?
The option in question remains the same the second time the gfx window is opened, instead it changes to what's specified in the game's ini file.

Dolphin version with the problem? Other Dolphin version without the
problem?
R3295 x64

OS version and versions of tools/libraries used?
Windows 7 x64

Please provide any additional information below.
Wit Dlist caching it was very easy to see that the change was actually taking place, since it reduces my FPS in Paper Mario 2 from 60 to 20 (So when I opened the gfx conf. windows, the FPS immedeately went down to 20. This slowdown from Dlist caching might also be a glitch?)

Actions #1

Updated by Nuck.TH about 14 years ago

you use too old rev. try new.

Actions #2

Updated by PianoGamer about 14 years ago

Woops lol I meant r6295...

Actions #3

Updated by Billiard26 almost 14 years ago

  • Status changed from New to Fixed

This issue was closed by revision r6435.

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