Emulator Issues #3386
closedMassive slowdown (FPS drop from >75 to 5) in New Super Mario Bros. Wii
0%
Description
What steps will reproduce the problem?
- Once ingame, select world 1-2 or 7-[firt-castle]
- Enter the pipe, wich will leads you underground in world 1-2 and indoor in world 7-[first-castle].
- When exiting the pipe in a new room, the FPS drop to 5 and that makes the game unplayable.
- Exiting the level (pressing +) will brings the FPS back to almost 60, but you can tell it's not full speed.
What is the expected output? What do you see instead?
- I expected to get full speed as i used to in older revisions.
Dolphin version with the problem? Other Dolphin version without the
problem?
- 6298x64 has the problem
- 6286x64 and older are ok
32-bit or 64-bit and any other build parameters?
- 64bit
OS version and versions of tools/libraries used?
- Windows 7 x64 Ultimate
Please provide any additional information below.
- Thank you very much.
Updated by mathieu.genest about 14 years ago
You guys may want to know that i was using...
DX9: v-sync on, safe texture, EFB scaled copy, EFB to texture, native mipmaps, FPS counter.
Config : Dual Core, IDle Skip, JIT,
Display : 1280x720
Real WiiMote
DSP HLE
ADM Phenom X4 9650 2.4GHz
4Gb RAM
Updated by antileecher about 14 years ago
Same problem here (2 FPS, woot?).
Weird :S, I always run this game at 60 fps with HD 5850.
I have the same problem in Starwars: The Force Unleashed (8 FPS).
Can somebody test this game too and confirm?
Updated by wespipes69 about 14 years ago
See if adjusting the "progressive scan" mode affects this.
Updated by skidau about 14 years ago
Please test out r6304. If that does not fix it, the problem is probably in the texture cache (r6288).
Updated by tomas.watz about 14 years ago
still have the same problem. as soon as I enter a pipe. the fps drops to 10fps.
I have a c2d e8400 with a nvidia 9400. runs at 60fps before entering the pipe(any pipe)
Updated by mathieu.genest about 14 years ago
Enabling or disabling progressive scan doesn't change anything. Issue still present in revision 6303.
Updated by mathieu.genest about 14 years ago
FPS still drop when exiting the pipe in r6304 x64.
Updated by skidau about 14 years ago
Issue 3390 has been merged into this issue.
Updated by paavolah about 14 years ago
I think revision r6288 introduced some slowdowns for new super mario bros.