Emulator Issues #3452
closedPokemon XD stalls in-game at certain point
0%
Description
What steps will reproduce the problem?
- Opening dolphin
- running pokemon xd (U)
- At a certain point in the game when one of the battles start, the character freezes mid-animation and dolphin quits unexpectedly.
What is the expected output? What do you see instead?
Go through with the battle, but instead the character freezes mid-animation and dolphin quits unexpectedly.
Dolphin version with the problem? Other Dolphin version without the
problem?
windows svn 4771 and mac svn 5649
32-bit or 64-bit and any other build parameters?
x64
OS version and versions of tools/libraries used?
10.6.4 x64
Please provide any additional information below.
I used the .dmg that soren created and this was THE FIRST build that actually started playing Pokemon XD on my macbook pro with nvidia geforce GT 330M
any help would be accepted!!
thanks,
Moosereilly
Updated by MofoMan2000 almost 14 years ago
Pokemon XD has always been temperamental. I don't think I ever got it to work in dualcore mode, and even then it freezes constantly on most revisions.
I'd suggest waiting until the game works well. I haven't tried it in forever (which I should) but on revisions where I had it running, I never had stability problems.
Updated by moosereilly almost 14 years ago
MofoMan2000, in what revisions did you have it working?
Updated by marcosvitali almost 14 years ago
Confimed the pokemon problem is a FIFO_RESET we need implement in better way FIFO_RESET to solve that.
Updated by marcosvitali almost 14 years ago
- Status changed from New to Duplicate
I think pokemon is working good in DC mode anyway I will merge this issue in FIFO General