Emulator Issues #3492
closedEmulated Wiimote - Can't tilt/rotate more than 90º left or right
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Description
What steps will reproduce the problem?
- Map the tilt left/right command to i.e. the right analog stick on your x360 pad
- Run a game that needs tilting, like Trauma Center S.O.
- Try to tilt a bone more than 90º left or right
What is the expected output? What do you see instead?
Expected: rotate more than 90º left or right so the bone fits in the arm correctly.
Instead: well, you can't rotate more than 90º left or right, whatever input range or circle stick you set in it. If you set the input range above 100, it doesn't matter 'cos it just shortens the 90º movement. And messing with circle stick values do nothing for this either.
Dolphin version with the problem? Other Dolphin version without the
problem?
r6381 x64, but any version with only the new wiimote plugin should be affected, I'm afraid. This issue does not happen with the old wiimote plugin 'cos I had openned an issue report long time ago for the same reason but for the old wiimote plugin at that time. And, as far as I can remember, Ayuanx took care of that ( issue 1740 ). Now it's up to Billiard I think. ^^
OS version and versions of tools/libraries used?
Windows 7 x64
Please provide any additional information below.
In case you don't own the game, this issue is pretty easy to reproduce by just pressing the Home key in emulated wiimote and trying to rotate the wii hand cursor at the screen. It just rotates 90º left and 90º right. In Trauma Center S.O. you need to rotate bone pieces like a door knob and fit it back in a broken arm. And to do that, you need to rotate the pieces more than 90º.
In the old wiimote plugin you have the option to turn up to 180º for either side, even more if I recall well. The same should be able to do using the new wiimote plugin. r6146 didn't solved this matter I'm afraid.
In others words, it's desirable at least a 180º tilt/rotate hability for each side, 360º at total and not just 180º.
Thanks for the great plugin, by the way.