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Emulator Issues #3536

Donkey Kong Returns doesn't boot on newer revisions due to FIFO bug

Added by rodiabloalmeida over 9 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
Donkey Kong Returns doesn't boot on newer revisions

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): any revision above r5696

(optional) Dolphin version that does not have the problem:
Any revision below that, off course. But don't go way back too much :P

Operating system and version: Win 7
32-bit or 64-bit: x64

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): SF8E01

Please provide any additional information below.
Well, it seems that FIFO changes made in r5699 killed the game, same as Super Monkey Ball Banana Blitz, Super Monkey Ball Step & Roll and Pokemon XD.
Skidau stated that info. I'm only sure about DKR 'cos I don't own the other games.

There is an issue with sound in cinematics also. Maybe using the newer revisions with the new Xaudio2 backend should solve it. But we have to wait for the FIFO fix first.

Well, That's it. Thanks again for the great emu. ^

History

#1 Updated by frango0010 over 9 years ago

Have you tried raising the Watermark Tightness on the game properties?

#2 Updated by frango0010 over 9 years ago

Have you tried raising the Watermark Tightness on the game properties?

#3 Updated by razi3l13 over 9 years ago

i have the same problem.tried to raise Watermark Tightness and there isn't any change

#4 Updated by rodiabloalmeida over 9 years ago

Changing watermark tightness doesn't help. Already tried that before reporting the issue. I should've mentioned that in the details. :P

#5 Updated by dev.mohammed over 9 years ago

i can not play the game on an OLD revision also because i have Nvidia GT 240 and there was a known issue with this card and it have been Solved in revision 6252 so we need to play this game on a new revision.
Please developer help us to fix the Problem ( if i was a C++ Developer i would really help but Unfortunately i'm a VB.Net Developer :) ) and ofcourse thank you guys for this great Emu.

#6 Updated by Takanarii over 9 years ago

yeah, doesn't work

#7 Updated by skidau over 9 years ago

  • Status changed from New to Fixed

This issue was closed by revision r6461.

#8 Updated by rodiabloalmeida over 9 years ago

Thanks very much, skid. I didn't expected the fix coming so soon. :)

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