Emulator Issues #3566
closedBaldurs Gate slowdown FifoBusy
0%
Description
In a Win 7 x64 system using every major revision from R4710 to R6479 Baldur's Gate Dark Alliance (GDEE71) seems to be suffering from major slowdowns specialy in the newer builds when compared to 2.0
The game runs practically perfect on 2.0 (with the exception of the Bink-powered videos) and seems to be almost broken from R4710 onwards notwithstanding different plugins and/or configurations.
I would have tried older builds but my I obtain my builds from dolphin-emulator.com (which seems to be down as I write this) and from Lectrode's website which has as its oldest build the already tried R4710.
I would not put this as a high priority issue but a rather interesting one in the wake of ever higher speeds and compatibility in the latest builds with this rather obscure game.
Updated by guarocuya.batista about 14 years ago
Alreayd PM'ed my favourite compiled with this patch so lets see how it works :)
Thanks anyway!
Updated by guarocuya.batista about 14 years ago
After trying out R6503 with said patch and I can fully state that in Direct3D9 the game seems to be fully playable. There are some slowdowns here and there (mainly in the intro scene) but I guess future optimizations will take care of this.
Updated by skidau about 14 years ago
FifoBusy code is slowing down Baldurs Gate.
Updated by guarocuya.batista about 14 years ago
Thanks for taking notice of this, only with the patch applied and in Direct3D9 (OpenGL and Direct3D11 appear to not take advantage of this) using the recent revisions Im able to play this game with a good framerate.
Been looking forward to this since this was actually the first game I bought for the Cube and finally I can enjoy it in 720p goodness :D
Updated by Luculence about 14 years ago
This FifoBsy patch slows down some games, like New Super Mario Bros Wii, when compared to an unpatched revision.
Updated by marcosvitali about 14 years ago
FifoBusy is not priority now, but this patch fix the VI in a lot of games. ESPECIALLY IN NSMW!!!. When finish with the FIFO. I will research about his. Remember FifoBusy is only the name of the one variable is not related with the FIFO problems.
Updated by skidau over 12 years ago
- Status changed from New to Fixed
Let us know if this is still happening.
Updated by jkuzma07 about 11 years ago
Is there a mirror for this patch now that the official forum has moved?