Emulator Issues #3604
closedDonkey Kong Returns Display bug on world 2
0%
Description
What's the problem?
Something like a red filer or green on beach levels on world 2.
It can appear when donkey is beating the floor always on world 2
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):R 6483 and older
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit:64-bits
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):SF8E01
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?plain
Please provide any additional information below.
Updated by aavindraa almost 14 years ago
Yeah I noticed this too. There are red and green filters, and they shift back and forth. It's a little disorienting XD
Updated by justnews almost 14 years ago
I have also noticed this, it does it with all the graphic plugins so maybe its a fault somewhere in the videocommon code as it would seem very unlikely that every plugin suffered from the exact same error.
Updated by aavindraa almost 14 years ago
Here are screenshots of the problem:
http://dl.dropbox.com/u/6039796/dolphin/DKC/dkBlueOrGreen.jpg
http://dl.dropbox.com/u/6039796/dolphin/DKC/dkRed.jpg
These particular screenshots are from a DX11 session.
I thought maybe it might be attributed to Safe Texture Cache (needed to display text properly in this game), but its not. It happens with STC off.
Also, I tested DX9, OpenGL and DX11. It happens in all 3 plugins without fail.
Updated by aavindraa almost 14 years ago
This shows what the level should look like:
http://www.youtube.com/watch?v=ekapqdvV6gs
It is not an intended effect.
Also, while we're at it, it seems the colors are off for the "2" button. In Dolphin, it shows up with a blue/green background, and not a white one.
Updated by marcel.werner3 almost 14 years ago
since this is practically the offset bloom issue, this one can be merged into it I guess