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Emulator Issues #3604

closed

Donkey Kong Returns Display bug on world 2

Added by magasin.mdsi about 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

Something like a red filer or green on beach levels on world 2.
It can appear when donkey is beating the floor always on world 2

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):R 6483 and older

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:64-bits

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):SF8E01

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?plain

Please provide any additional information below.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #2068: bloom is offset in d3dFixed

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Actions #1

Updated by aavindraa about 14 years ago

Yeah I noticed this too. There are red and green filters, and they shift back and forth. It's a little disorienting XD

Actions #2

Updated by justnews about 14 years ago

I have also noticed this, it does it with all the graphic plugins so maybe its a fault somewhere in the videocommon code as it would seem very unlikely that every plugin suffered from the exact same error.

Actions #3

Updated by aavindraa about 14 years ago

Here are screenshots of the problem:

http://dl.dropbox.com/u/6039796/dolphin/DKC/dkBlueOrGreen.jpg
http://dl.dropbox.com/u/6039796/dolphin/DKC/dkRed.jpg

These particular screenshots are from a DX11 session.

I thought maybe it might be attributed to Safe Texture Cache (needed to display text properly in this game), but its not. It happens with STC off.

Also, I tested DX9, OpenGL and DX11. It happens in all 3 plugins without fail.

Actions #4

Updated by aavindraa about 14 years ago

This shows what the level should look like:

http://www.youtube.com/watch?v=ekapqdvV6gs

It is not an intended effect.

Also, while we're at it, it seems the colors are off for the "2" button. In Dolphin, it shows up with a blue/green background, and not a white one.

Actions #5

Updated by marcel.werner3 about 14 years ago

since this is practically the offset bloom issue, this one can be merged into it I guess

http://code.google.com/p/dolphin-emu/issues/detail?id=2068

Actions #6

Updated by skidau about 14 years ago

  • Status changed from New to Duplicate
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