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Emulator Issues #3616

closed

Super Smash Bros Brawl crashes after Brawl

Added by andres.sar.1992 over 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Super Smash Bros Brawl crashes after a Brawl battle, it says: "Error : Trying to Compile at 0, LR=801ad690"

Dolphin version with the problem: R 6496, R 6501, R 6505, V2.0 (64-bit all of them)

Game ID RSBP01

It's a full iso.

Graphics Settings:
-Enable VSync
-AF 1x
-AA none
-load native mipmaps
-EFB scaled copy
-EFB scale: Integral
-Copy: texture
-safe texture cache: safe

Actions #1

Updated by skidau over 14 years ago

Turn off load native mipmaps. Pretty sure that will fix it. Turn off vsync too. Also turn off the safe texture cache for a bit more speed.

Actions #2

Updated by aavindraa over 14 years ago

Yeah its working for me. Make sure you're not using JITIL as well, but JIT.

Actions #3

Updated by andres.sar.1992 over 14 years ago

I tried with those settings but the results are the same

Actions #4

Updated by cmpgm88 over 14 years ago

Perhaps a bad ISO?

Actions #5

Updated by andres.sar.1992 over 14 years ago

finally I fixed it, the problem was that I used some gecko codes to unlcok everything and that causes, I don't know why, this problem

Actions #6

Updated by skidau over 14 years ago

  • Status changed from New to Invalid

Bad gecko cheat code was used.

Actions #7

Updated by amio over 13 years ago

Don't listen to them.
DO WHAT I SAY :)

  1. go to Config
  2. under general tab uncheck 'enable cheats'
  3. click ok
  4. right click on the game
  5. click 'open Wii save folder'
  6. delete all the files inside
  7. run the game and u will never see this error again

enjoy :)

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