Emulator Issues #3625
Pixel Lighting + Specular Highlights Results in Dark Model Colors in Sonic Riders
What's the problem?
Enabling Pixel Lighting along with the recent specular highlights commit both restore full shine, but the models appear darker than they should be.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit:
WinXP Pro MCE x86
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
Original comparison from Missing Shading Elements thread:
With pixel lighting alone:
The last image shows pixel lighting is the cause of the problem.
#2 Updated by jayork42 about 10 years ago
While looking at the cutscenes I discovered this bug doesn't always occur. In the second Hero cutscene these 2 features actually work properly, and have more of a highlight than the actual game. Although this is different, and with pixel lighting the models look very good, it doesn't seem as accurate as with just specular highlights alone. Screenshot with all comparisons:
The dark models problem seems to be more of a game issue now, since characters flash between normal and dark during races (as if some sort of fighting/clipping is going on).