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Emulator Issues #3768

closed

Donkey Kong Country Returns Crashes

Added by aavindraa almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

I was playing the second to last level. When I beat that level, the game crashed with a message that I can't recall.

Booting up the game again using either JITIL or JIT give this same message.

ERROR: Trying to compile at 0. LR=802bd8b8

I assume this is the same error I got while I was in the game the first time, but I have no way to be sure.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

Using r6659 on 64-bit Dolphin, Windows 7 x64.

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

SF8E01

Was the ISO a plain dump from disc, compressed and/or scrubbed?
Plain dump, no scrubbing or compression.

Actions #1

Updated by aavindraa almost 14 years ago

I should clarify, I can boot into the game perfectly fine. I can go through the menus etc, but when I choose my game, and choose 1 player mode, that's when it crashes.

Actions #2

Updated by marcel.werner3 almost 14 years ago

try if it goes away when "lock threads to core" is enabled.

Actions #3

Updated by aavindraa almost 14 years ago

Thanks for the suggestion; unfortunately, the same error message pops up :/

Actions #4

Updated by NeoBrainX almost 14 years ago

Enabled safe/accurate texture cache?

Actions #5

Updated by aavindraa almost 14 years ago

Whether safe texture cache is on or not, it still crashes with the same message.

Actions #6

Updated by aavindraa almost 14 years ago

(Fixed, not sure which revision fixed it).

Actions #7

Updated by NeoBrainX almost 14 years ago

  • Status changed from New to Fixed
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