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Emulator Issues #3794

closed

OpenGL plugin got completely "destroyed" by r6678

Added by hatarumoroboshi almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
I can no longer use OpenGL plugin because it has been completely broken in r6678...almost every game that I've tried has huge graphical glitches; most of them show black/white textures and black/coloured background.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
r6678 and later revisions

(optional) Dolphin version that does not have the problem:
r6677

Operating system and version:
32-bit or 64-bit:
Windows SP3 32bit - Intel e8400 - Ati hd4850 - OpenGL plugin (tried in both r6677 and r6678 with same configuration: res.integral, Load native mipmaps on, EFB scaled copy on, Enable CPU access on, copy to textures and no options enabled in the advanced menu)

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Too many games to show...

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?
Plain dump

Please provide any additional information below.
Until now the only games that I've found that seem to haven't been broken are Super Mario Galaxy and Zelda Twilight Princess (GC), the others that I tested are all broken:
Wii Sports (in game screen almost entirely black, in the menu the hand pointer makes a huge trail that doesn't disappear - as if you were painting blue color with it)
Wii Sports Resort (in game screen almost entirely black)
Wii Play (mii's faces broken with huge black squares)
Wii Party (mii's faces broken with huge black squares)
Arc Rise Fantasia (in game screen almost entirely white - first page of menu entirely red and then white when the Arc Rise Fantasia logo shows up)
Dead Rising (in game screen almost entirely white/light blue)
Batman Vengeance (GC) (far background completely white and when you move Batman his sprite makes a trail)
Zelda Wind Waker (GC) (in game graphic totally messed up with neverending trails)
Super Mario Sunshine (in game screen completely black, Mario is completely blue)
New Super Mario Bros (menu almost entirely black, in game screen full of red/black waves)
Fragile Dreams (in game screen completely black, only mini-map visible)
.
.
and probably many more...

Actions #1

Updated by bgtsetso almost 14 years ago

@hatarumo...: I've just tested New Super Mario Bros with you config and it plays nicely (not considering the slowdown compared to DX plugins). Absolutely no graphical issues. I have Ati HD5850, Driver version 10.8, Win7 x64. NeoBrain already mentioned that he needs your driver version too and highly recommended updating the drivers (by the way the latest is 10.12, so my drivers are a bit old too but still no issue).

Actions #2

Updated by www.williamfeely.info almost 14 years ago

For me (my system is a GTX465 on Windows 7 32-bit, runing Dolphin R6679):
GFZE01 F-Zero GX: Completely scrambled at title screen.
GREE08 Megaman Network Transmission: Goes to title screen without glitches but crashes due to an unrelated bug.
GM8E01 Metroid Prime: No text in menu screen, black screen that turns almost completely white in game.
G2ME01 Metroid Prime 2: Glitches at startup, no text in menus, in game freezes with black screen.
RM3E01 Metroid Prime 3: Mii is scambled in main menu, sub-menus have disappearing text (bug from previous revs), ingame white screen with various blurs.
SMNE01 New Super Mario Bros Wii: Blurred title screen graphics, menu is perfect, world screen is black, ingame only seeing blurs of Mario.
RSBE01 Super Smash Bros. Brawl: Character animation at beginning leaves trails that occlude the FMV and menus. Ingame completely blurs out.
GSNE8P Sonic Adventure 2 Battle: Title graphics occlude intro with occasional white flashes.
GXSE8P Sonic Adventure DX Directors Cut: Black screen on menus and ingame.
GALE01 Super Smash Bros. Melee: Menus perfect but ingame scrambled.
GZLE01 Zelda Wind Waker: Glitched with trails.
GZ2E01 Zelda Twilight Princess GC: Perfect. Only game not broken on my system.

Actions #3

Updated by hatarumoroboshi almost 14 years ago

More games tested in OpenGL:
Metroid Prime (GC) (launching the game the red Nintendo logo doesn't show up - in game everything is black and after a while white, in this case you don't see absolutely nothing)
Skies of Arcadia (GC) (Everything is black and white - sky is black, planet is white)
Baldur's Gate DA (GC) (Everything is black like in Metroid Prime, you only hear the sound)
Eternal Darkness (GC) (Everything is black in the menu so I can't access game)
Sonic Colours (Wii) (Menu black/white, when you start the game the image of starting doesn't disappear and so you don't see anything).

Actions #4

Updated by hatarumoroboshi almost 14 years ago

My video Driver version is Catalyst 10.10...I'll try to update it then I'll let you know...

Actions #5

Updated by bgtsetso almost 14 years ago

Well I upgraded to the latest driver version too and still everything is fine. in opengl plugin I have enabled pixel depth, pixel lightening, native mipmaps, efb scaled copy, efb copy to texture, CPU access, 16x AF, 2x AA.

Actions #6

Updated by bgtsetso almost 14 years ago

BTW my video resolution is 1280x1024 if that matters.

Actions #7

Updated by hatarumoroboshi almost 14 years ago

Updated the drivers and the issue still remains the same...

Actions #8

Updated by hatarumoroboshi almost 14 years ago

So it seems that 32 bit shows the problem and 64 bit not...

Actions #9

Updated by NeoBrainX almost 14 years ago

Yeah, confirming that it's 32 bit only.

Actions #10

Updated by MofoMan2000 almost 14 years ago

Yeah, I don't know what's causing the problem, but it sure is cool looking.
http://www.mediafire.com/?uuld0b2g89trm7q

WinXP x86
NVidia GeForce 8800GT, most recent drivers.

Actions #11

Updated by NeoBrainX almost 14 years ago

C'mon, use some other hosting for image files, I don't feel like waiting half a minute just to look at some random screenshot :P

Actions #12

Updated by MofoMan2000 almost 14 years ago

Half a minute? It takes you half a minute to download and open a 197KiB jpeg file? I can download it much faster than that on my Android PHONE. If you're referring to forced wait times before downloading, Mediafire has none. That's one reason I like it.

Also, I didn't realize it was providing a direct download instead of image viewer.
http://www.mediafire.com/imageview.php?quickkey=uuld0b2g89trm7q&thumb=5

Actions #13

Updated by NeoBrainX almost 14 years ago

Eh, the second link sure is fine. What I just dislike is having to open a link, wait some time (even if it's just some secs), click another link, wait another few secs, click "OK" in the download manager and then have the image open in an external viewer :P

Surely enough Mediafire isn't as bad as others in that case, but whatever..

Actions #14

Updated by xamtheone almost 14 years ago

My specs: Windows SP3 32-bit, Intel Core2 Duo 8400, ATI HD5870

I have the exact same problem with at least these games:

Super mario Sunshine
Donkey kong country returns
Metroid Other M
F-Zero GX
Luigi's Mansion
Metroid Prime (1)
New Super mario bros. Wii
Zelda Wind Waker

DirectX works fine.

Actions #15

Updated by nitsuja- almost 14 years ago

  • Status changed from New to Fixed

Should be fixed in r6704.

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