Emulator Issues #382
closedWiimote reconnection on desync
0%
Description
What steps will reproduce the problem?
1.Play any wii game until the wiimote got desynced
2.A message will pop saying that the wiimote got desynced
3.Pressing "Okay" will leave you without support of the wiimote for the
rest of the game
What is the expected output? What do you see instead?
It's programmed that way. Thats the correct Behavior. On an utopic basis
it shouldn't happen (xD), but we all know thats not what emulation is
about =P
What version of the product are you using? On what operating system?
Dolphin rev 1400-1413 X64 running on Windows XP64 bit Edition
Please provide any additional information below.
This is not much of a bug report, but an idea of an enhancement. I want to
know if it's possible to constantly run a background task wich tried to
sync de wiimote with Dolphin. Or another task wich tried to resync the
wiimote when the error appeared. I think that for stability purposes,
clicking OKAY in the message box should Pause the emulation in the first
place, and then run the resync task. Dunno if this possible or not. It
could be a nice addition =)
Kronox
Updated by wyx1999 almost 16 years ago
hope this can be solved soon, with this popup so often, I virtually can not run any
game so far.
Updated by XTra.KrazzY almost 16 years ago
Issue 504 has been merged into this issue.
Updated by ChaosCode over 15 years ago
I just wanted to note that this is the one bug I really want fixed before the next official release.
Updated by XTra.KrazzY over 15 years ago
- Status changed from New to Accepted
This will also solve the savestate equivalents of wiimote problems.
Updated by XTra.KrazzY over 15 years ago
Issue 536 has been merged into this issue.
Updated by sanderdejong83 about 15 years ago
Issue 536 is still present in rev 3940, has any progress been made since it was
reported? Seems like a high-priority bug to me...
Updated by XTra.KrazzY about 15 years ago
- Issue type set to Bug
- Priority set to High
- Relates to usability set to Yes
- Category set to controls
- Operating system N/A added
It is high priority, and should be easy to implement.
Updated by shaoranmps about 15 years ago
i cant play most game with my wiimote because of this please fix it i cant play
anymore im allways getting this
Updated by davon92 about 15 years ago
i oo m having this issue 3 minuets into the game and it gets de-synced and then it
shuts me out of the game after clicking ok
Updated by lpfaint99 about 15 years ago
Issue 1551 has been merged into this issue.
Updated by lpfaint99 about 15 years ago
Issue 1555 has been merged into this issue.
Updated by nebetsu about 15 years ago
I can't play Super Smash Bros Brawl for more than 5 to 10 minutes without the whole
thing going down and I don't even USE a Wiimote. I use the 360 controller.
Updated by XTra.KrazzY almost 15 years ago
- Status changed from Accepted to Fixed
Updated by nebetsu almost 15 years ago
Not fixed. Still happens and earlier than usual. Still have to play without panic
handlers.
Updated by luisr142004 almost 15 years ago
- Status changed from Fixed to Accepted
yea it hasn't been fixed yet >_>
Updated by XTra.KrazzY almost 15 years ago
- Status changed from Accepted to Fixed
Fixed in r4736. Just pause, select "Connect Wiimote 1" and enjoy :P