Project

General

Profile

Actions

Emulator Issues #382

closed

Wiimote reconnection on desync

Added by Kronox.i almost 16 years ago.

Status:
Fixed
Priority:
High
Assignee:
Category:
Controls
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Play any wii game until the wiimote got desynced
2.A message will pop saying that the wiimote got desynced
3.Pressing "Okay" will leave you without support of the wiimote for the
rest of the game

What is the expected output? What do you see instead?

It's programmed that way. Thats the correct Behavior. On an utopic basis
it shouldn't happen (xD), but we all know thats not what emulation is
about =P

What version of the product are you using? On what operating system?

Dolphin rev 1400-1413 X64 running on Windows XP64 bit Edition

Please provide any additional information below.

This is not much of a bug report, but an idea of an enhancement. I want to
know if it's possible to constantly run a background task wich tried to
sync de wiimote with Dolphin. Or another task wich tried to resync the
wiimote when the error appeared. I think that for stability purposes,
clicking OKAY in the message box should Pause the emulation in the first
place, and then run the resync task. Dunno if this possible or not. It
could be a nice addition =)

Kronox


Related issues 3 (0 open3 closed)

Has duplicate Emulator - Emulator Issues #504: WIImote out of sync.Duplicate

Actions
Has duplicate Emulator - Emulator Issues #536: Wiimote should reconnect after load savestateDuplicate

Actions
Has duplicate Emulator - Emulator Issues #1555: Wiimote Emulation Out Of SyncDuplicate

Actions
Actions

Also available in: Atom PDF