Project

General

Profile

Actions

Emulator Issues #3914

closed

Enabling OpenCL causes graphical glitches in Sonic Adventure

Added by jroseff over 13 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

As the summary says, enabling OpenCL causes graphical glitches in many of Sonic Adventure's menus, stages, etc.

The most obvious example is of the main menu:

http://dl.dropbox.com/u/8706979/sonic_menu1.png (OpenCL enabled)
http://dl.dropbox.com/u/8706979/sonic_menu2.png (OpenCL disabled)

This also occurs on other menu screens:

http://dl.dropbox.com/u/8706979/sonic_menu3.png (OpenCL enabled)
http://dl.dropbox.com/u/8706979/sonic_menu4.png (OpenCL disabled)

A few textures in levels appear to be affected as well. I don't have a comparison for this, but it looks like water textures were swapped with grass textures here: http://dl.dropbox.com/u/8706979/sonic_grassywater.png

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): 6836

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:

Mac OS X 10.6.6 (10J567), 64-bit binary and kernel

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): GXSE8P

Build command-line (not on Windows):

gcc(g++)-4.2 -ObjC(++) -o (file) -c -O3 -fomit-frame-pointer -fno-exceptions -fno-strict-aliasing -Wall -Wextra -Wno-missing-field-initializers -Wno-unused-parameter -Wpacked -Wpointer-arith -Wshadow -Wwrite-strings -arch x86_64 -mmacosx-version-min=10.5.4 --sysroot=/Developer/SDKs/MacOSX10.5.sdk -msse4.1 -Xarch_x86_64 -mtune=core2 -iframework/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks -iframework/Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks -Wextra-tokens -Wnewline-eof

Was the ISO a plain dump from disc, compressed and/or scrubbed? dump

Please provide any additional information below.

Possibly also affects other games.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3731: opencl pixelates some texturesWon't fixskidau

Actions
Actions #1

Updated by jroseff over 13 years ago

I haven't played this on a real console in probably 8 years, but I'm guessing this is a bug in Dolphin (if it's not then Sega should probably fire their entire QA department), best described by this animation: http://j.ig42.org/masteremerald.gif

OpenCL wasn't enabled, though. For the uninitiated/lazy, it's a cutscene where a character is supposed to be carrying something central to the plot, but very clearly isn't. I wasn't able to figure out a combination of settings that would make it show up, either.

Actions #2

Updated by knuckles500 over 13 years ago

Don't worry, it looks like that on every version of Sonic Adventure I know. :P

About the issue itself - I'm using r6839 x64 and the OpenGL plugin and I can't get the problems you're having with OpenCL enabled. However, I'm on Windows 7 - so that might not help much. :\

What video card are you using?

Actions #3

Updated by jroseff over 13 years ago

It's a GeForce 8800 GT flashed with an EFI ROM. I'll give it a shot on my MacBook later today to see if it'll happen on its 9400M/9600 GT.

Actions #5

Updated by Xsacha about 13 years ago

Just a note that those last links don't work :P But I guess they look the same as the top ones.

Are you able to test this on an ATI card? I only have ATI cards available. But I don't have this game 'Sonic Adventures'. If it's confirmed bugged on ATI too, I will be able to fix (without having this game).

I think it is perhaps Nvidia only.

Actions #6

Updated by jroseff about 13 years ago

Sorry, the links should work now (but yeah, they're basically the same as the other shots). I'm in the opposite situation as you though, I only have Nvidia cards :\

I'm not sure what card knuckles has, but he mentioned he was using Windows - maybe it's an OS X issue?

Actions #7

Updated by jroseff about 13 years ago

Managed to borrow someone's iMac, I can confirm that this does NOT happen on a Radeon 2600 Pro (under OS X 10.6.6).

Actions #8

Updated by nuyrul about 13 years ago

I think this is the same as issue 3731. It's an Nvidia problem.

Actions #9

Updated by soren.jorvang about 13 years ago

  • Status changed from New to Duplicate
Actions

Also available in: Atom PDF