Emulator Issues #3914
Enabling OpenCL causes graphical glitches in Sonic Adventure
What's the problem?
As the summary says, enabling OpenCL causes graphical glitches in many of Sonic Adventure's menus, stages, etc.
The most obvious example is of the main menu:
This also occurs on other menu screens:
A few textures in levels appear to be affected as well. I don't have a comparison for this, but it looks like water textures were swapped with grass textures here: http://dl.dropbox.com/u/8706979/sonic_grassywater.png
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"): 6836
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit:
Mac OS X 10.6.6 (10J567), 64-bit binary and kernel
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): GXSE8P
Build command-line (not on Windows):
gcc(g++)-4.2 -ObjC(++) -o (file) -c -O3 -fomit-frame-pointer -fno-exceptions -fno-strict-aliasing -Wall -Wextra -Wno-missing-field-initializers -Wno-unused-parameter -Wpacked -Wpointer-arith -Wshadow -Wwrite-strings -arch x86_64 -mmacosx-version-min=10.5.4 --sysroot=/Developer/SDKs/MacOSX10.5.sdk -msse4.1 -Xarch_x86_64 -mtune=core2 -iframework/Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks -iframework/Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks -Wextra-tokens -Wnewline-eof
Was the ISO a plain dump from disc, compressed and/or scrubbed? dump
Please provide any additional information below.
Possibly also affects other games.
#1 Updated by jroseff over 9 years ago
I haven't played this on a real console in probably 8 years, but I'm guessing this is a bug in Dolphin (if it's not then Sega should probably fire their entire QA department), best described by this animation: http://j.ig42.org/masteremerald.gif
OpenCL wasn't enabled, though. For the uninitiated/lazy, it's a cutscene where a character is supposed to be carrying something central to the plot, but very clearly isn't. I wasn't able to figure out a combination of settings that would make it show up, either.
#2 Updated by knuckles500 over 9 years ago
Don't worry, it looks like that on every version of Sonic Adventure I know. :P
About the issue itself - I'm using r6839 x64 and the OpenGL plugin and I can't get the problems you're having with OpenCL enabled. However, I'm on Windows 7 - so that might not help much. :\
What video card are you using?
#5 Updated by Xsacha over 9 years ago
Just a note that those last links don't work :P But I guess they look the same as the top ones.
Are you able to test this on an ATI card? I only have ATI cards available. But I don't have this game 'Sonic Adventures'. If it's confirmed bugged on ATI too, I will be able to fix (without having this game).
I think it is perhaps Nvidia only.
#6 Updated by jroseff over 9 years ago
Sorry, the links should work now (but yeah, they're basically the same as the other shots). I'm in the opposite situation as you though, I only have Nvidia cards :\
I'm not sure what card knuckles has, but he mentioned he was using Windows - maybe it's an OS X issue?