Project

General

Profile

Actions

Emulator Issues #4010

closed

"The Last Story" Random Freeze Problem

Added by gabrielmorano almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

hat steps will reproduce the problem?

  1. Start the game with any pluggin (but if you want to see it correctly you need to use cache to RAM, otherwise the characters will have no legs and the wrong colours)
  2. Play for a while (most probably it will hang on the tutorial at the part where you are ambushed)

What is the expected output? What do you see instead?
Really easy, just play for a while and it will happen... not always at the same point but it will happen.
here is a video
http://www.youtube.com/watch?v=R1LhxsYvdyQ (the game runs at 20/30 fps, but the recorder took like 10fps)
also panic hadlers will NOT send any warning message or error...
My guess is that this is some big Fifo issue (but im just guessing)

Dolphin version with the problem:
The video is from r6946 but it still happens on r6973 x32 x64

Was the ISO a plain dump from disc, compressed and/or scrubbed?
SLSJ01 Iso

Operating system and version:
Intel(R) Core2Duo 2.53 2gb
GeForce 8400 gs 512
windows7 x64

Actions #1

Updated by jihedlabidi2008 almost 14 years ago

i tried the game with r6946 if you start the game with texture enabled it will not freeze but when you start it with ram it will freeze

Actions #2

Updated by gabrielmorano almost 14 years ago

nope it actually hangs either on texture or in RAM
the hangs are RANDOM so that is why you overpassed that point...
also it seems like in jitil it happens less ofthen, but it will happen no matter what in pluggin or configuration you use it will hang at some point (maybe sooner, maybe latter)
like i said i DO think this is a fifo

Actions #3

Updated by gabrielmorano almost 14 years ago

last one i tested it was in r6994 x64

Actions #4

Updated by fulano almost 14 years ago

Trying it out with r7048 on a Mac Pro, I was able to play for about an hour using JITIL before I got a freeze and indeed got a FIFO error:

2011.2.05 12:16:20 am [0x0-0xa88a88].com.dolphin-emulator.dolphin[53545] 16:20:642 Source/Core/VideoCommon/Src/CommandProcessor.cpp:695 N[CP]: FIFO is almost in overflown, BreakPoint: 0

Seems like the game can be played dealing with this freeze, but the more involved cut scenes slow down a bit too much, down 25~35 fps for me. It's only maxing out one and a half of 4 cores so feels like that "dual core" option means just that ...

Actions #5

Updated by KrossX3 over 13 years ago

As of r7440 still hangs randomly, with music still playing and FPS/VPS 0/60 respectively. Nothing on the log.

Actions #6

Updated by marcosvitali over 13 years ago

People, "The Last history" has "Fifo Overflow like Battalion war 2" sorry, dont solution for that. The External Exception is never Checked by the Power PC and the game Hang.

Actions #7

Updated by skidau almost 13 years ago

  • Status changed from New to Fixed

This issue was closed by revision 9e398fd41802.

Actions #8

Updated by skidau almost 13 years ago

This issue was closed by revision a60a0825a334.

Actions

Also available in: Atom PDF