Emulator Issues #4220
closedOpenGL: Anisotropic Filtering causes graphical glitches in Super Mario Sunshine
0%
Description
What's the problem?
Super Mario Sunshine save selection with 1x AF:
http://www.mediafire.com/imageview.php?quickkey=5810hg9o8b7ehzp&thumb=4
With 16xAF:
http://www.mediafire.com/imageview.php?quickkey=ha8hlhe5gavs8vr&thumb=4
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
r7311
(optional) Dolphin version that does not have the problem:
Unknown
Operating system and version: Windows XP Professional
32-bit or 64-bit: x86
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
GMSE01
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Plain dump
Please provide any additional information below.
NVidia GeForce 8800GT
Driver version 266.58
Problem does not occur in DX9 backend.
Updated by NeoBrainX almost 13 years ago
- Status changed from New to Invalid
AF causes all kinds of problems, just leave it disabled.
As to why it only happens in OGL, no idea. But it's not our fault :P