Emulator Issues #4257
closedRegression causing SSX On Tour to crash now with LLE (broke between r7126 ~ r7212)
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Description
What steps will reproduce the problem?
- Launch the game using LLE
- Once in game, it'll crash in about a minute (always at different spots/times).
What is the expected output? What do you see instead?
Crash.
Dolphin version with the problem? Other Dolphin version without the
problem?
Builds after r7212 have this issues.
32-bit or 64-bit and any other build parameters?
64 bit
OS version and versions of tools/libraries used?
Win 7
Please provide any additional information below.
Stable with HLE.
I spent a lot of time narrowing it down to this, trust me, it's the LLE.
Happens with both Jit and interpreter
This game requires the LLE for the BGM (EA title)
Updated by wespipes69 about 13 years ago
Crash occurs more specifically in gameplay. I couldn't narrow the build down better since that was when mamario was transitioning to VS10. Probably not a lot of LLE changes there though.
Updated by bgtsetso about 13 years ago
You can use builds from here:
http://www.emucr.com/
to narrow it down if you want.
Updated by wespipes69 about 13 years ago
Ok, it last worked fine with r7158 and was broken by r7181.
Also, with handlers activated, this is the error I'm getting:
"FreeMemoryPages failed! Attempt to access invalid address."
Updated by wespipes69 about 13 years ago
And I just got it with HLE. Hmmmm, it seemed fine before but I guess the audio backend doesn't matter after all. Also, I don't get the error message mentioned above everytime. Sometimes it'll just freeze, sometimes it'll just close the whole emu outright.
Updated by DimitriPilot3 about 13 years ago
The "FreeMemoryPages failed!" error (caused by the video backend's shutting down twice) was reported in issue 4134.
Does it appear randomly during gameplay (which would be odd), or when you choose to stop the emulation?
Updated by wespipes69 about 13 years ago
Oh, maybe it's not related to the freeze then. I only got that when stopping the game (occasionally) and thought that may be the problem. Sorry, disregard that part then.
The freeze happens randomly in gameplay (anywhere from 5 sec. to 2-3 min. in).
Updated by wespipes69 about 13 years ago
Still occuring as of r7442. It no longer crashes, but it does "freeze" soon into a race with a 0 FPS / 60 VPS. Fifo thing? Only happens with LLE - maybe that brings it out more? Is there any workarounds or things I can try to avoid this?
Updated by LM1234 about 13 years ago
- Status changed from New to Fixed
LLEJIT crashes should be gone.
There are (probably) still fifo problems in dual core mode but SC works ok.