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Emulator Issues #4259

closed

iCacheJIT: Reading Opcode from 7dd29a2e. Please report.

Added by Jacques.Lafountaine about 13 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

I receive this error message when I return to the village in Monster Hunter Tri (U): "iCacheJIT: Reading Opcode from 7dd29a2e." Then when I click OK it gives me a warning of: "Zero Op - Error flattening 7dd29a32 op 00000000."

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

SVN R4771

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:

32-bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

RMHE08

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?

The ISO was compressed into .rar

Please provide any additional information below.

I read that SVN R6004 build had an iCacheJIT error fixed and have tried the SVN R6004 build, but the wiimote was not working. I have tried several other versions (multiple 5xxx, 6xxx, and version 2.0) to get Monster Hunter Tri working but with no avail.

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