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Emulator Issues #4271

closed

Pixel lighting broken in openGL (Windows only)

Added by NaturalViolence almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

Pixel lighting in openGL is broken.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

7150, 7168, 7236, etc.

(optional) Dolphin version that does not have the problem:

Not sure yet.

Please provide any additional information below.

Nvidia GTX 260 C216.
Drivers are up to date
DX runtimes are up to date.

To give one example: In MP the game runs fine but I get a black screen until I get in-game, then I see this: http://i112.photobucket.com/albums/n189/NaturalViolence/Untitled-17.jpg

Actions #1

Updated by gnick79 over 13 years ago

  • Category set to gfx
  • Priority set to Normal
Actions #2

Updated by gnick79 over 13 years ago

Current Cg framework (November 2010) version is buggy.
The February release should put all in order and for the right way.

Perhaps soren wishes to align MAC version as well.

Actions #3

Updated by soren.jorvang over 13 years ago

I already reverted to the July release because of problems when pixe lighting was enabled on OS X.

I have just tried the February release and it shows the same symptoms as the November one unfortunately.

Actions #4

Updated by gnick79 over 13 years ago

  • Status changed from New to Accepted

@soren
ah okay :(

.0016 for Windows fixes this issue.
I leave it to godisgovernment to decide if is better to upgrade this version or revert the current one in order to align windows&mac platfs.

Actions #5

Updated by Anonymous over 13 years ago

I'll change the windows version if NaturalVi can confirm it fixes the issue for him. I also have nvidia on windows and do not experience this problem.

Actions #6

Updated by Anonymous over 13 years ago

Actions #7

Updated by NaturalViolence over 13 years ago

I'm sorry about taking so long. I've had/am having 4 tests this week, class registration for next term, and lots of other stuff going on. I'll get back to you, neobrain (needs me to test the 4xSSAA patch), billiard (need to test the condition variable patch), and donko (needs a fifio dump to help debug issue 4060) all on saturday.

Actions #8

Updated by NaturalViolence over 13 years ago

Just got around to testing it. Updated from 7167 to 7436 and it's gone now. The issue is resolved with the svn build alone. This issue can be closed now.

Actions #9

Updated by Anonymous over 13 years ago

  • Status changed from Accepted to Fixed
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