Emulator Issues #4355
closedDKCR lag and Wiimote issues
0%
Description
What's the problem?
DKCR is not playable anymore.
Dolphin version with the problem as it appears in the title bar: Don't remember exactly: since early 74xx or late 73xx builds.
32-bit or 64-bit: 64-bit Win7
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): SF8P01
Was the ISO a plain dump from disc, compressed and/or scrubbed? Plain dump.
Please provide any additional information below.
Wiimote (genuine) disconnects all the time (this is the only game I have which has this new issue, so far). Have to press Alt+F5 twice to be able to play 30 more seconds.
I have a lag of 0.5 second too, which makes the game unplayable. This lag is present only if playing with a real wiimote: it works perfectly with the emulated one. You can see the difference even if you switch on the fly (means without restarting the game).
Updated by pascal.jouy over 13 years ago
Are you sure the lag is in issue 4185 too?
If not, please reopen this one.
Updated by tom.matern over 13 years ago
This lag happens in Mario Charged Football (PAL), too. Here is how it works:
Booting game ->No problem
As soon as the intro-movie starts, the wiimote is NOT marked as disconnected, but the input is not recognized anymore. With double ALT-F5 it works for a period of time, but then accurs a lag of over 0.5sec of any input. With emulated Wiimote this bug doesnt happen