Emulator Issues #4373
Spiky Polygons in Tony Hawk's Underground
What's the problem?
For a brief moment during a cutscene, player model polygons go awry and fly everywhere using the DirectX 9 plugin.
Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
(optional) Dolphin version that does not have the problem:
Operating system and version:
32-bit or 64-bit:
WinXP Pro MCE x86
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Build command-line (not on Windows):
Was the ISO a plain dump from disc, compressed and/or scrubbed?
Please provide any additional information below.
The scene in question is "Meet Tony Hawk" in the Tampa level. You can get to this cutscene using this save file and entering career mode, changing the level to Tampa in the pause menu, then selecting the cutscene in the options submenu of the pause menu.
Screenshot is attached. I have a FIFO frame of this, but it's very large. I can still upload it if it can be used to investigate the issue.